Monthly Archives: June 2016

Animation: Gorgeously bizarre motion capture

If I someday fulfill my dream of becoming a T1000, I promise I’ll dance for you, baby—oh, I’ll dance my head literally off. 

About the project:

The AICP awards celebrate global creativity within commercial production. Method Design wanted to create an entertaining piece of design that encapsulates the innovative and prolific nature of this industry. Our aim was to showcase the AICP sponsors as various dancing avatars, which playfully reference the visual effects used throughout production. Motion capture, procedural animation and dynamic simulations combine to create a milieu of iconic pop dance moves that become an explosion of colorful fur, feathers, particles and more.

Side bonus of my liquid-metalification: I’ll also turn my head into animated art.

[YouTube] [Via]

Google Photos adds slideshows for albums

Head to, click an image within an album, and choose “Slideshow” from the overflow menu (upper right corner). The team writes,

You like crowding friends and family around your computer or TV to show them photos of last weekend’s adventure. You don’t like clicking 132 times to show them each photo.

Luckily for you, it’s now possible to play a slideshow from any album. Just open the album, click on a photo, and select Slideshow from the dropdown menu.

For the ultimate viewing experience, cast the Chrome tab to your TV while you sit back, relax, and make everyone jealous with your amazing photos.

Slideshows are supported in Photos on Android as well.


New YouTube Director app helps businesses make video ads

I admired the app Directr (especially as was PM’ing the similarly template-centric Adobe Premiere Clip), and now it’s reborn as YouTube Director (download). TechCrunch writes,

YouTube is launching a new suite of products for advertisers under the umbrella name of YouTube Director. Collectively, these products are supposed to make it easier for businesses (particularly the smaller ones that don’t have their own production capabilities and aren’t going to hire an ad agency) to shoot and edit video ads that can run on YouTube.

Check it out:

You don’t even have to use the app yourself:

If businesses don’t want to make the ads themselves, YouTube has created a program where it sends professionals to do the shooting and editing, at no extra cost to the business.

And lastly, and most simply,

If they’re trying to promote an app, businesses can just provide the logo, screenshots and other assets, and YouTube will automatically use them to create a video ad.


[YouTube] [Via]

Raw processing, DNG support coming to iOS 10

Yay! CNET reports,

As Google did with Android, Apple will package the raw data in Adobe’s Digital Negative (DNG) format, a move that makes it easier for software such as Photoshop to view the files.

Third-party camera apps will also be able to take Live Photos — Apple’s technology for taking a short video clip, currently available only in Apple’s camera app. And on supported hardware, cameras will be able to record a wider range of colors, too, for more vivid photos.

I was happy to see that iOS will evidently auto-stabilize Live Photos. If you want that capability today, grab Google Motion Stills, and if you want to do raw editing on mobile, grab Snapseed for Android.


[Via Bryan O’Neil Hughes, who came up with the term “DN(e)G” as we were BS’ing on a road trip to San Luis Obispo long ago]

Demo: Efficient 3D capture & streaming

Imagine watching a live ballgame while being able to fly around the field or court in VR, viewing the action from any angle.

That’s the sort of future that could be enabled by new research from Microsoft. A team there has devised a way to capture live performances, generate 3D models, and stream the results. Check it out:



The team writes,

We present the first fully automated end-to-end solution to create high-quality free-viewpoint video encoded as a compact data stream. Our system records performances using a dense set of RGB and IR video cameras, generates dynamic textured surfaces, and compresses these to a streamable 3D video format. Four technical advances contribute to high fidelity and robustness: multimodal multi-view stereo fusing RGB, IR, and silhouette information; adaptive meshing guided by automatic detection of perceptually salient areas; mesh tracking to create temporally coherent subsequences; and encoding of tracked textured meshes as an MPEG video stream. Quantitative experiments demonstrate geometric accuracy, texture fidelity, and encoding efficiency. We release several datasets with calibrated inputs and processed results to foster future research.

[YouTube] [Via Ben Grossman]

Cool new “Guided Upright” arrives in Lightroom, Camera Raw

Check out a great demo from my pal Julieanne:

Now you can quickly correct perspective in a photograph with precision and control using the new Transform Panel, Guided Upright tool, and Offset sliders. Watch as Julieanne demonstrates how to manually position guides to automatically correct converging vertical and horizontal lines in images, which can then be repositioned within the canvas area.

The features are available now, and you can find a bit more info via the Lightroom Journal [YouTube]