Ricardo Martin Brualla works at Google Seattle with my fellow Adobe alum Dan Goldman (who—small world—sat across the street at Adobe when he implemented Content-Aware Fill in Photoshop CS5). Anyway, Ricardo recently worked some imaging magic on 360º imagery captured at the top of the Space Needle. Check out the timelapses that resulted:
The smart folks responsible for HDR+ on the Pixel 2 are sharing a big dataset in order to help other developers create better high-dynamic-range imagery:
Today we’re pleased to announce the public release of an archive of image bursts to the research community. This provides a way for others to compare their methods to the results of Google’s HDR+ software running on the same input images. This dataset consists of 3,640 bursts of full-resolution raw images, made up of 28,461 individual images, along with HDR+ intermediate and final results for comparison.
[O]ur hope is that a shared dataset will enable the community to concentrate on comparing results. This approach is intrinsically more efficient than expecting researchers to configure and run competing techniques themselves, or to implement them from scratch if the code is proprietary.
Old TVs render an image by actually drawing the entire frame from top to bottom at speeds so fast the human eye can’t detect it, but Free and Gruchy’s cameras can. Mario is almost indistinguishable at 380,000 FPS, but it’s amazing to watch beams of light shoot across a screen in slow motion, slowly building the Mushroom Kingdom we all know and love.
This app (sadly unavailable in the US, it seems) looks really creative & fun:
“To achieve a seamless transition from the TV ad to Augmented Reality we use computer vision to detect the quattro coaster TV ad. Then, we sync and position the augmented content on the screen. What’s interesting is that the car remains in the room even after the ad has ended. [more]
Hooray! My first real project to ship since joining my new team is here:
Today, we are excited to announce the new Augmented Reality (AR) mode in Motion Stills for Android. With the new AR mode, a user simply touches the viewfinder to place fun, virtual 3D objects on static or moving horizontal surfaces (e.g. tables, floors, or hands), allowing them to seamlessly interact with a dynamic real-world environment. You can also record and share the clips as GIFs and videos.
According to a recent survey, more than 40% of people under 33 prioritize “Instagrammability” when choosing their next holiday spot. Of course, a ton of the results look incredibly similar, perhaps inducing cases of vemödalen (“the frustration of photographing something amazing when thousands of identical photos already exist”). They’re so repetitive, in fact, that Google researchers have built 3D timelapses from overlapping imagery.