{"id":16428,"date":"2010-06-10T21:42:55","date_gmt":"2010-06-10T21:42:55","guid":{"rendered":"http:\/\/blogs.adobe.com\/jnackdev\/2010\/06\/flash-player-goes-cocoa-makes-a-host-of-improvements.html"},"modified":"2010-06-10T21:42:55","modified_gmt":"2010-06-10T21:42:55","slug":"flash_player_goes_cocoa_makes_a_host_of_im","status":"publish","type":"post","link":"http:\/\/jnack.com\/blog\/2010\/06\/10\/flash_player_goes_cocoa_makes_a_host_of_im\/","title":{"rendered":"Flash Player goes Cocoa, makes a host of improvements"},"content":{"rendered":"<p>Flash Player 10.1 is here, <a href=\"http:\/\/get.adobe.com\/flashplayer\/\">ready for download<\/a>, making tons of improvements in rendering efficiency and memory usage.  Engineering manager Paul Betlem has provided <a href=\"http:\/\/blogs.adobe.com\/flashplayer\/2010\/06\/flash_player_101_now_available.html\">extensive details<\/a> on the team blog.<\/p>\n<p>Being a Mac user, I was particularly happy to hear about Mac-specific improvements &amp; the fruits of the team&#8217;s collaboration with Apple&#8217;s Safari team:<\/p>\n<blockquote><p>&#8220;First and foremost, Flash Player 10.1 is a full-fledged Cocoa app (though legacy Carbon support remains for some browsers that require it). We now leverage Cocoa events, use Cocoa UI for our dialogs, leverage Core Audio for sound, Core Graphics for printing support, and use Core Foundation for bundle-style text&#8230; The overall performance improvements of Flash Player for Mac users will result in faster video playback, more efficient CPU utilization, and greater battery life.&#8221;<\/p><\/blockquote>\n<p><\/p>\n<p>Check out the <a href=\"http:\/\/blogs.adobe.com\/flashplayer\/2010\/06\/flash_player_101_now_available.html\">full post<\/a> for details on smoother video playback, DVR-style seeking, and much more.<\/p>\n<p>As for mobile devices, FP 10.1 is available in beta form on the Android OS, with the finished version available shortly.  Here&#8217;s a demo of a <a href=\"http:\/\/www.infiniteturtles.co.uk\/blog\/away3d-lite-on-the-nexus-one\">3D flight simulator running in Flash<\/a> on a Nexus One.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Flash Player 10.1 is here, ready for download, making tons of improvements in rendering efficiency and memory usage. Engineering manager Paul Betlem has provided extensive details on the team blog. Being a Mac user, I was particularly happy to hear about Mac-specific improvements &amp; the fruits of the team&#8217;s collaboration with Apple&#8217;s Safari team: &#8220;First [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[32],"tags":[],"_links":{"self":[{"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/posts\/16428"}],"collection":[{"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/comments?post=16428"}],"version-history":[{"count":0,"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/posts\/16428\/revisions"}],"wp:attachment":[{"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/media?parent=16428"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/categories?post=16428"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/tags?post=16428"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}