{"id":5118,"date":"2017-02-26T11:35:39","date_gmt":"2017-02-26T19:35:39","guid":{"rendered":"http:\/\/jnack.com\/blog\/?p=5118"},"modified":"2017-02-26T23:28:31","modified_gmt":"2017-02-27T07:28:31","slug":"vr-googles-creepy-cool-tech-provides-windows-to-the-uncanny-soul","status":"publish","type":"post","link":"http:\/\/jnack.com\/blog\/2017\/02\/26\/vr-googles-creepy-cool-tech-provides-windows-to-the-uncanny-soul\/","title":{"rendered":"VR: Google&#8217;s new tech provides windows to the (uncanny?) soul"},"content":{"rendered":"<p>This is bonkers: By having your face 3D scanned, you can now have it show\u00a0<em>through<\/em>\u00a0a VR headset (complete with moving, blinking eyes!), like this:<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/storage.googleapis.com\/gweb-uniblog-publish-prod\/original_images\/2017-02-21.gif\" alt=\"\" \/><\/p>\n<p>The Daydream VR team <a href=\"https:\/\/blog.google\/products\/google-vr\/google-research-and-daydream-labs-seeing-eye-eye-mixed-reality\/\">explains<\/a>,<\/p>\n<blockquote>\n<p>The first step to removing the VR headset is to construct a dynamic 3D model of the person\u2019s face, capturing facial variations as they blink or look in different directions. This model allows us to mimic where the person is looking, even though it&#8217;s hidden under the headset.<\/p>\n<p>Next, we use an HTC Vive, modified by SMI to include eye-tracking, to capture the person\u2019s eye-gaze from inside the headset. From there, we create the illusion of the person\u2019s face by aligning and blending the 3D face model with a camera\u2019s video stream. A translucent &#8220;scuba mask&#8221; look helps avoid an &#8220;uncanny valley&#8221; effect.<\/p>\n<\/blockquote>\n<p>For a really funny tour, check out the Try Guys\u2019 adventures in VR:<\/p>\n<p><iframe loading=\"lazy\" width=\"604\" height=\"340\" src=\"https:\/\/www.youtube.com\/embed\/ecqBUQOjSqk?feature=oembed\" frameborder=\"0\" allow=\"autoplay; encrypted-media\" allowfullscreen><\/iframe><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" title=\"NewImage.png\" src=\"http:\/\/jnack.com\/blog\/wp-content\/uploads\/2017\/02\/NewImage-33.png\" alt=\"NewImage\" width=\"598\" height=\"301\" border=\"0\" \/><\/p>\n<p>[<a href=\"https:\/\/youtu.be\/ecqBUQOjSqk\">YouTube<\/a>]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is bonkers: By having your face 3D scanned, you can now have it show\u00a0through\u00a0a VR headset (complete with moving, blinking eyes!), like this: The Daydream VR team explains, The first step to removing the VR headset is to construct a dynamic 3D model of the person\u2019s face, capturing facial variations as they blink or [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[13,2],"tags":[],"_links":{"self":[{"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/posts\/5118"}],"collection":[{"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/comments?post=5118"}],"version-history":[{"count":3,"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/posts\/5118\/revisions"}],"predecessor-version":[{"id":5121,"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/posts\/5118\/revisions\/5121"}],"wp:attachment":[{"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/media?parent=5118"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/categories?post=5118"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/tags?post=5118"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}