- David Lenaerts has created “Farbe,” a very cool watercolor painting simulation that runs in Flash thanks to Pixel Bender.
- Disney artist Stef Kardos shares a whole series of paintings made on an iPhone, created via the natural media app Brushes. Here’s a speed painting demo showing it off. [Via]
- I’ve always dug Miltos Manetas’s Flash-based Jackson Pollock drawing toy (all 8kb of it). Now he’s bringing the same features to the iPhone, adding support for multitouch painting & the accelerometer.
All I can say about Stef Kardos is Wow! Could this be the future of a new art media? It’s so immediate and impressionistic. Now I’ll have to buy an iphone and Brushes just to create this type of art. Does any one know if the resolution would be good enough to print or is it just screen resolution?
The watercolor filter is great. Do you think they will offer that for Photoshop as a pixel bender filter?
Joe
pinholegraphic.com
Some nice uses of Brushes here
http://annoncay.blogspot.com/2009/02/brushes.html
And some stunning Stop motion here that I’ll think you’ll like John.
http://66.196.80.202/babelfish/translate_url_content?.intl=fr&lp=fr_en&trurl=http%3a%2f%2fwww.fubiz.net%2f2009%2f01%2f26%2fher-morning-elegance%2f
Go to third ‘image’ down for the video itself.
How do you find the Media App Brushes that Kardos used for his iphone pictures?
Thanks,
A
So where the heck is Farbe for the iPhone? Can’t find any similar program that does watercolor like that on the app store. Grr….