{"id":2988,"date":"2015-10-06T07:23:20","date_gmt":"2015-10-06T14:23:20","guid":{"rendered":"http:\/\/jnack.com\/blog\/?p=2988"},"modified":"2015-10-06T10:19:39","modified_gmt":"2015-10-06T17:19:39","slug":"disney-research-lets-kids-texture-paint-in-real-time","status":"publish","type":"post","link":"https:\/\/jnack.com\/blog\/2015\/10\/06\/disney-research-lets-kids-texture-paint-in-real-time\/","title":{"rendered":"Disney Research lets kids 3D texture-paint in real time"},"content":{"rendered":"<p><em>Whaaaaat<\/em> is going on here? This <a href=\"http:\/\/www.theverge.com\/2015\/10\/5\/9453703\/disney-research-augmented-reality-coloring-books\">augmented reality coloring book<\/a> pulls some pretty neat tricks:<\/p>\n<p><iframe loading=\"lazy\" width=\"604\" height=\"340\" src=\"https:\/\/www.youtube.com\/embed\/SWzurBQ81CM?feature=oembed\" frameborder=\"0\" allow=\"autoplay; encrypted-media\" allowfullscreen><\/iframe> \u2028<\/p>\n<p>The team writes,<\/p>\n<blockquote>\n<p>We present a texturing process that applies the captured texture from a 2-D colored drawing to both the visible and occluded regions of a 3-D character in real time&#8230; We present a content creation pipeline to efficiently create the 2-D and 3-D content.<\/p>\n<\/blockquote>\n<p>Previously, from 2013: \u201c<a href=\"http:\/\/blogs.adobe.com\/jnack\/2013\/07\/an-augmented-reality-coloring-book.html\">The coloring book of the future<\/a>.&#8221; And see also <a href=\"http:\/\/www.crayola.com\/splash\/promos\/ColorAliveDragon\">Crayola&#8217;s Color Alive<\/a>.<\/p>\n<p>Cool as this stuff is, I\u2019m skeptical: for our family coloring time is an alternative to (and respite from) screen time, not an adjunct to it.<\/p>\n<p>[<a href=\"https:\/\/youtu.be\/SWzurBQ81CM\">YouTube<\/a>]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Whaaaaat is going on here? This augmented reality coloring book pulls some pretty neat tricks: \u2028 The team writes, We present a texturing process that applies the captured texture from a 2-D colored drawing to both the visible and occluded regions of a 3-D character in real time&#8230; We present a content creation pipeline to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[2],"tags":[],"_links":{"self":[{"href":"https:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/posts\/2988"}],"collection":[{"href":"https:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/comments?post=2988"}],"version-history":[{"count":5,"href":"https:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/posts\/2988\/revisions"}],"predecessor-version":[{"id":2995,"href":"https:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/posts\/2988\/revisions\/2995"}],"wp:attachment":[{"href":"https:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/media?parent=2988"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/categories?post=2988"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jnack.com\/blog\/wp-json\/wp\/v2\/tags?post=2988"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}