Monthly Archives: July 2006

Big Pixels: L, XL, and XXL

Computer displays are growing ever higher-resolution, with ever-tinier pixels. So how about going in the opposite direction–representing data in ever-larger chunks? Three takes:

  • The PingPongPixel project digitizes images, then re-creates them on a 64 sq. ft. surface using 2700 shaded ping pong balls (each a 38mm pixel). Each rendering takes roughly two and a half hours to form.[Via]
  • Going a step larger, check out the video for Faithless’ I Want More. Well-disciplined schoolkids create huge portraits by flipping the pages of large books. The footage of this massive choreography apparently comes from a documentary about North Korea.
  • And for some really enormous pixels (of a sort), how about human-sized Space Invaders? Give it up for a squad of French kids schlepping around an auditorium all day to create this simulation.

Maybe the next step is to go from a particle to a wave: a team at Akishima Laboratories has found a way to print on waves, forming any English letter, if only for a moment. [Via]

100,000+ Lightroom downloads in 5 days

Okay, it’s a little immodest to keep mentioning these stats, but I’m pleased to report that Adobe Lightroom Beta 3 for Windows was downloaded more than 100,000 times in the first five days of availability on Adobe Labs. Add that to the quarter-million+ Mac downloads already recorded, and the product is off to a terrific start. Lots of work remains to be done, but the photographic community’s response keeps blowing past our expectations. Thanks to everybody for your interest & feedback so far.

Goofing on trendy logos, bad authors, & photobloggers

Life’s not much fun if you can’t laugh at yourself a bit. (Heck, I used to call LiveMotion Crouching Vector, Hidden Bitmap.) In that vein…

  • The crowd at Yay Hooray has fun reinterpreting famous logos according to the lickably gradiated, bloopy “Web 2.0 look“. (And they remember to drp some vowls while they’re at it.) [Via] [Update: Hah–even Adobe couldn’t escape.]
  • Night of the Living Photoshop Books: Tongue firmly in cheek, Mike Johnston takes aim at some of the less-than-excellent titles out there (e.g. “How To Create Totally Alarming and Incredibly Tasteless Pastiche Monstrosities Using Photoshop”). Later he lists some titles he actually does recommend.
  • Same dude, different screed: Mike eviscerates know-nothing photoblog commentators in this wicked parody.

Goofing on trendy logos, bad authors, & photobloggers

Life’s not much fun if you can’t laugh at yourself a bit. (Heck, I used to call LiveMotion Crouching Vector, Hidden Bitmap.) In that vein…

  • The crowd at Yay Hooray has fun reinterpreting famous logos according to the lickably gradiated, bloopy “Web 2.0 look“. (And they remember to drp some vowls while they’re at it.) [Via] [Update: Hah–even Adobe couldn’t escape.]
  • Night of the Living Photoshop Books: Tongue firmly in cheek, Mike Johnston takes aim at some of the less-than-excellent titles out there (e.g. “How To Create Totally Alarming and Incredibly Tasteless Pastiche Monstrosities Using Photoshop”). Later he lists some titles he actually does recommend.
  • Same dude, different screed: Mike eviscerates know-nothing photoblog commentators in this wicked parody.

10 free Photoshop plug-ins

Extreme Tech magazine has posted an overview of 10 free Photoshop plug-ins, yours for the downloading. The list includes Luce (for lighting effects), various Flaming Pear tools, Dust & Scratch Remover from Polaroid, Virtual Photographer, Border Mania (no relation to politics), Camouflage & Night Vision, and Auto FX Mosaic. [Via]
In a plug-in-related vein…

New vids: Illustrator CS2 + Flash 8 Integration

Having wrestled Illustrator & Flash into playing nice for the past, oh, 8 years (even going so far as to write a bunch of tutorials back in the day), I’m delighted to see that Illustrator dynamo Mordy Golding is tackling the subject head-on in a new set of training videos from Lynda.com. The videos (direct link here) cover everything from symbols in Illustrator (yes, Illustrator has symbols) to blends, styles, text on a path, and 3D effects. If you ever stub a toe when moving between these vector graphics heavyweights, Mordy’s tutorials should come in handy.

Lightroom Podcast #10: Pixmantec + Adobe

In the latest Lightroom podcast, Adobe Raw team members Mark Hamburg, Zalman Stern, and Thomas Knoll welcome Pixmantec co-founder Michael Jonsson to San José, and they kick around some ideas about code integration. George Jardine writes,

This podcast was recorded Wednesday, July 12th 2006, at Adobe Systems Headquarters in San Jose, CA. In this discussion, we talk about the differences between ACR, Lightroom and Raw Shooter raw processing, and explore the best strategies for making the most of the newly expanded team.

The podcast is available as an MP3 file via George’s iDisk (under “0712 Podcast”). It should also be available shortly via this RSS feed, and by searching for “Lightroom” in iTunes.

Next-gen Web galleries: XSLT, Flash, & CSS for all

As you might have heard in Lightroom Podcast #9 (starting around the 25-minute mark), we’re working on a fresh, new Web Photo Gallery engine for Lightroom. For those wanting to dig under the hood and start creating or modifying galleries, Adobe engineer Andy Rahn has created an overview, which I’ve included in this post’s extended entry.

We think this new engine provides a great foundation for the future, and while we really can’t comment on upcoming products, we’d like to see the engine make its way to, ah, other applications (something something, rhymes with “Shmoatoshop”…). So, with any luck, the time you spend working with this new engine will end up being broadly applicable down the road (no promises, of course).

Continue reading

Next-gen Web galleries: XSLT, Flash, & CSS for all

As you might have heard in Lightroom Podcast #9 (starting around the 25-minute mark), we’re working on a fresh, new Web Photo Gallery engine for Lightroom. For those wanting to dig under the hood and start creating or modifying galleries, Adobe engineer Andy Rahn has created an overview, which I’ve included in this post’s extended entry.

We think this new engine provides a great foundation for the future, and while we really can’t comment on upcoming products, we’d like to see the engine make its way to, ah, other applications (something something, rhymes with “Shmoatoshop”…). So, with any luck, the time you spend working with this new engine will end up being broadly applicable down the road (no promises, of course).

Continue reading

Flash + After Effects text, warping in Photoshop, more

The Adobe Design Center has been updated with a passel of new content:

[Via Jen deHaan]