Category Archives: Design

Legoify All The Things!!

Check out the rather brilliant-looking, Lego-compatible Nimuno Loops:

Imagine being able to build around corners, on curved surfaces, or even onto the sides of that sailing ship you’ve just spent hours building. You forgot to engineer a point of attachment for that sweet dinosaur-smashing cannon? No problem. Snip a length of Nimuno Loops, stick it on the hull, mount your cannon and be on yarr way.

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[YouTube] [Via Beth Allen]

Design: BMW -> Lego -> BMW

How this for some Inception? Back in January, Lego released a 603-piece Technic BMW R 1200. Then the BMW Junior Company unit took Lego’s design and transformed it into a full-size aerial motorcycle called the Hover Ride Concept. Check out the process:

What happens when you put together a team of LEGO Technic designers and a BMW Motorrad engineer?  Watch this short documentary and immerse yourself in the journey of the two teams from recreating the iconic BMW R 1200 GS Adventure to pushing the limits and transforming the alternative LEGO Technic model into a real life size BMW Motorrad Concept Hover Ride.

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[YouTube] [Via]

Oculus Medium lets you sculpt in VR

“Why isn’t using Photoshop more like dancing?” I used to ask teammates—making them look at me like I’d just ripped a giant bongload in the stairwell. I meant of course that I wanted to offer a more fluid, immersive, physically expressive way of working, not one dominated by clicks & keystrokes.

Progress can take a while, but Google’s Tilt Brush (see recent) & now Oculus’s Medium let you synthesize art in 3D space. “Built specifically for virtual reality,” they say, “Medium lets you sculpt, model, paint, and create solid-feeling objects in a VR environment.” Check it out:

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[YouTube]

Demo: An augmented reality sandbox

My Lego dam breach-loving sons would likely dig this thing (literally), especially in a drought:

The Verge writes,

[T]his special sandbox uses a Kinect sensor and a projector to create an interactive topographical map with real-time water simulations… You can use your hands or a shovel to push around the sand to form mounds and valleys, and the software uses the Kinect’s distance readings to overlay a color-coded topographic map atop the sand — red means high elevations and blue the opposite. If that weren’t enough there’s an accurate water simulator: open your hands above the sandbox and you’ll rain down water into the virtual world, which will then flow naturally and gather in the lowest-lying areas. 

Cue my typical invocation of Brave New World.

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[YouTube]

Google open-sources tech for making giant interactive displays

Check out AnyPixel.js:

AnyPixel.js is an open source software and hardware library created here at Google, making it possible to use the web to create big, unusual, interactive displays out of all kinds of things. Anyone can take the code and the schematics to create their own display at any scale or level of expertise.

The first display using this platform is in the 8th Avenue lobby at the Google NYC office. To create this installation, the team used 5880 off-the-shelf arcade buttons as the pixels.

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[YouTube] [Via]