Monthly Archives: March 2007

Infrared, bobbleheads, & bone-crunching hits

Big Science: Life-sized whale in Flash, more

AE to DVD, FreeHand to Illustrator, more

The Adobe Design Center beeps, backs up, and unloads a palette of new content:

New Dialog Box:

New Think Tank:

New Tutorials:

Special section: Migrating from FreeHand to Illustrator by
Mordy GoldingĀ 

And as always, don’t forget to check out the Adobe links on del.icio.us. Info on how to contribute links is here.  [Via]

Safe, humane tourist-zapping in Photoshop Extended

Yesterday I mentioned that Photoshop CS3 Extended features "image stack analytical filters."  Er, yes, so that’s useful and relevant… how, exactly?  In a nutshell, you can now treat multiple images as a single entity, running an algorithm across them non-destructively.  So, for example, you could take a range of frames, then have Photoshop show you the average value of each pixel.  Other algorithms include Entropy, Skewness, Summation, and Kurtosis*.

If this doesn’t yet sound scintillating, it’s probably because (I’m guessing) you’re not doing technical image processing work.  It was to enable technical applications that image stack processing was added, and it’s the reason that one finds the feature in Photoshop Extended.

Having said that, photographer and author Martin Evening has come up with a great example of how combining multiple images into a stack, then aligning them and running the Median filter, can make moving objects (tourists, pigeons, bits of noise) disappear.  Check out his story on Photoshop News for details and images.  To demonstrate the process, I’ve whipped up this 75-second video demo using Martin’s images (hoping he won’t mind).  And you can watch Russell Brown "reduce global warming" by removing the cars from the Golden Gate Bridge**.

Now, I’ll admit that seeing image stacks this way makes our marketing story a little more challenging.  Didn’t we say that "Photoshop Extended" is meant to offer specific capabilities to people who need them, and that we haven’t withheld core photographic functionality in order to get every customer wanting/using Extended?  We did say that, and it’s true.  Image stacks are powerful and (I think) pretty cool, but I’d feel uneasy about overselling them a core photographic tool.  There’s both power and potential here, but it’s a little more science-fair-ish than we’d like to sell for mainstream photography work.

Does that make sense? We are sincere in trying to group capabilities logically in Photoshop vs. Photoshop Extended.  We did not want to be shady.  (That’s why, for example, you’ll find "Video Frames to Layers" in both editions of PS: It was previously in ImageReady, and even though we’d have had an easier time saying "all the video stuff is in Extended," we didn’t want anyone’s arm to feel twisted.)

* Which, Chris Cox assures me, does not mean “bad breath.”
** This also demonstrates how stacks are related to video, which is core component of Photoshop Extended.

Adobe-Macromedia: Integration cornucopia!

I came to Adobe largely because integration between Flash and Photoshop just sucked–a situation that burned me every day as a designer. Back in 1999, when I learned that Adobe was planning a Web animation tool, I wrote to my contacts there and at Macromedia to suggest a "Flash Interchange Format" that would let everyone play nicely together.  I just wanted the tools to get the garbage tasks out of my way so that I could do my job.  Despite many assorted efforts, however, the stars just never aligned.

Fast forward to the present: we’re now starting to realize some of these long-sought benefits.  In just over a year of Adobe and Macromedia being a single company, here’s new integration we’ve been able to deliver (continued below/in the extended entry):

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What's unique to Photoshop Extended?

I’m often asked what features of the CS3 release are unique to Photoshop Extended. This edition starts with all the capabilities of Photoshop CS3* and extends them (hence the name) with the following:

  1. Opening/placing 3D files (specifically .3DS (Max), .OBJ (Maya), .U3D (Acrobat 3D), Collada, and KMZ (Google Earth), then adjusting their view options (rotation, camera parameters, render mode, cross section, etc.).  Animation data in these files is preserved.  Photoshop does not include 3D modeling tools, but it is possible to turn planar geometry from Vanishing Point into a simple 3D model or 3D layer.
  2. Painting directly on the textures of 3D files & updating the models.  (I’ll try to post or at least link to a demo of this working as it makes things clearer.)
  3. Opening/placing video files (essentially anything that QuickTime supports) and image sequences, treating these as video layers that you can scrub back and forth and on which you can paint, erase, run filters, etc. Some details:
    • PS Extended includes a revised Animation palette, more consistent with what you find in After Effects.
    • Basic GIF-style frame animation is in both Photoshop and Photoshop Extended, as it was in CS2. In Extended you can toggle the mode of the Animation palette between frame mode & timeline mode.
    • PS Extended features new a Render Video dialog that lets you render files in whatever formats QuickTime supports, or as image sequences.  If you have Flash 8 Professional or Flash CS3 Professional, the video export list includes FLV.
    • The “frame offset” option in the new Clone Source palette makes it possible to clone/heal from one point in time to another and is unique to Extended, whereas the rest of the palette is the same in both editions.
    • The ability to import video frames as layers is in both editions of Photoshop CS3, because it was previously in ImageReady.
  4. Support for painting and layers in 32-bit/HDR files.  Merge to HDR is enhanced in both editions, as is basic HDR editing (e.g. using Levels).  The rationale for dividing the HDR enhancements is that the photography-centric parts appear in both editions, whereas the aspects geared towards film, 3D, and technical work are in Extended only.
  5. MATLAB integration: It’s possible to access Photoshop CS3 Extended directly from the MATLAB
    command prompt in order to grab image data from Photoshop, use
    MATLAB to run different image processing routines, and then return the image data to
    Photoshop to view the results.
  6. Measurement & counting tools: Photoshop Extended makes it possible to set a scale for the image (e.g. 512 pixels = 30cm), then take measurements of selections and rulers.
    • This includes tools inside Vanishing Point for taking measurements in perspective.
    • Measurement scale is specified via the Analysis menu, which is unique to Extended.
    • The Count Tool (nothing to do with this guy) is a simple but effective way to annotate an image (e.g. while counting blood cells)
  7. DICOM format support, enabling the app to open files from medical imaging devices (CT scans, X-rays, etc.).
  8. Image stack analytical filters, which make it possible to stack multiple images into a single Smart Object, then run a filter across the range of images.  For example, an astro photographer might take a range of high-ISO images, then run Mean or Median across the range.  (It also makes for a great “disappearing tourist” demo…)

There’s a great deal more about Photoshop Extended online, and as I say we’ll endeavor to provide some video demos ASAP as they’ll make a number of points clearer.  That said, I hope this list provides a useful summary.  For reference, none of these features were included in the Photoshop public beta.  [Update: I’ve revised the video section in hopes of being a bit clearer.]

* A note about naming: The products are, officially, “Photoshop CS3” and “Photoshop CS3 Extended.”  That is, there’s no “Photoshop Standard” per se.  That’s why you may see us refer to “the regular version,” “the standard version” or something similar, but not “Standard” with a capital S.

(CS)Three is a Magic Number

With strains of Schoolhouse Rock in my head, I’m delighted that the big day has arrived: Photoshop CS3 and the entire CS3 product line have been announced

13 full new applications… six new Suites… a fistful of new technologies (Device Central for mobile authoring, Acrobat Connect for conferencing, and more)… It’s all a bit overwhelming, I know.  There’s so much news coverage this morning that I don’t yet know where to point you.  So, a couple of suggestions:

I’ll of course be posting plenty more in the hours, days, and weeks ahead (when the actual job doesn’t intrude, you know ;-)).

Creative Suite Podcast: 2 million downloads

Terry White, one of Adobe’s in-the-field application pros, reports that this week the video-enabled Creative Suite Podcast has reached its 2 millionth download, averaging 16,000 downloads per episode.  With more than 100 episodes now online, the podcast has become a great resource & was named a 2006 iTunes People’s Choice Award winner.  Keep up the great work, guys.

In other video/podcast news:

  • A few weeks back I did a little video interview with the folks at 49Sparks, talking for 10 minutes or so about all things Photoshop.  "Why is he wearing a military flight suit?," some may ask. Well, why isn’t everyone?
  • My fellow Photoshop PM Bryan O’Neil Hughes recently spoke with the crew at PhotoWalkthrough.com about the CS3 beta, panorama creation, and more.
  • Mike Wong from onOne notes that their set of free Lightroom processing presets are now accompanied by a 25-minute video (broken into chunks) from author Jack Davis.

Kuler RIA -> Desktop via Dashboard

The folks behind kuler, Adobe’s color-centric rich internet app, are a quietly busy bunch.  Tonight they’ve posted a widget for OS X’s Dashboard (download — 200kb; screenshot).  According to kuler community PM Sami Iwata,
the widget "displays RSS feeds of color themes from kuler… Browse the newest, highest rated, and most popular color themes; search for themes on the kuler site by tag, title, or creator ID; copy hex values from any theme to your clipboard."

Knowing this group, they’ll keep cranking out good stuff.  In the meantime, if you have feedback on the widget, please let the team know via the kuler user forum.

Stupid-fast new printer technology

If haste makes waste, the team motto at Silverbrook Research must be, "Let’s get wasted!!"  Offering "a price/performance ratio that is off the charts" according to Lyra Research, the new Memjet printing technology (video) is many times faster than anything else on the market (60 pages per minute of 1600-dpi, full-color printing).  Somewhere a forest groans; somewhere ink salesmen smile.

These Aussies have apparently been (quietly) going berserk filing patents over the last few years, as described in this profile of the company & founder Kia Silverbrook. The Memjet site has a bit more info on the technology. [Via Jim Pravetz]