After its original release on the HTC Vive back in 2016, Tilt Brush quickly became a mainstay of headset demos. It’s easy enough to start painting basic 3D structures, but in the years since, artists have painted some pretty stunning pieces in the app. The Quest version of Tilt Brush will continue to support uploads to Poly, Google’s online 3D object library, if you want to share your work, or just gawk at what others have made.
Artist Nate Swinehart was so excited about Wednesday’s announcement that he drafted the concept for the Doodle in his car en route to work that morning. By 2 p.m. PT, his creation was already gracing Google’s home page.
Here’s a cool 1-minute tour from Detroit’s Gunner agency:
We teamed up with Google, to reimagine how imagery could be unified across their hardware. Creating core design principles based on simplicity and abstraction, we developed a visual language that allowed us to depict their many devices and states, explain app features, and guide users’ interactions.
Users can use the input tools to draw the shape of a tree and it will produce a tree. Draw a straight line and it will produce a bare trunk. Draw a bulb at the top and the software will fill it in with leaves producing a full tree.
GauGAN is also multimodal. If two users create the same sketch with the same settings, random numbers built into the project ensure that software creates different results.
Each episode in the series is one minute long and appears to focus on a different subject, from an egg catching a carton bus, to a stick of dynamite visiting a psychologist who also happens to be a pair of scissors. The sound effects and voices add to the humor. Though you’d need to know Spanish to understand the exact words, Zaramella’s scenes are universally comprehensible: a toothpaste man protests a blushing toothbrush bride’s vows, while a roll of toilet paper demands access to an occupied bathroom.