Category Archives: Illustration

DeepFaceDrawing makes something out of (almost) nothing

‘Allo, my name is Simon, and I like to do drawerings with the help of me cheeky robot, Mr. Deepfakes:

As PetaPixel explains,

They’ve achieved this by treating each facial feature locally first, and then the face as a whole, basically assigning a probability to each feature. That way you don’t need a professional sketch to generate a realistic-looking image, but the better the sketch, the better and more accurate the results become. What’s more, the software can work in near-real-time, 

Adobe releases Photoshop Camera

After being announced last fall, it’s free to download for iOS & Android.

TBH I’m a little nonplussed about the specific effects shown here, but I remain intrigued by the idea of a highly accessible, results-oriented app that could also generate layered imagery for further tweaking in Photoshop and other more flexible tools.

As for the rationale, PetaPixel notes,

The main goal of apps like this might simply be to introduce more people to the Adobe ecosystem. Adobe CTO Abhay Parasnis said as much in an interview with The Verge, in which he calls Photoshop Camera “the next one in that journey for us.” Photoshop Camera could act as the “gateway drug” to a Creative Cloud subscription for anybody who discovers a dormant love of photo editing.

Katy Perry live pushes the limits of mixed-reality storytelling

I can’t say I love the song, but props to the whole team who pulled off this ambitious set piece:

As VR Scout notes,

With the exception of a single yellow chair, it appears as though every visual shown during the performance was generated in post. What really sells the performance, however, is the choreography. Throughout the entirety of the performance, Perry reacts and responds to every visual element shown “on-stage”.

Cool multicolor painting tools arrive in Adobe Fresco

I’ve always been part of that weird little slice of the Adobe user population that gets really hyped about offbeat painting tools—from stretching vectors along splines & spraying out fish in Illustrator (yes, they’re both in your copy right now; no, you’ve never used them), to painting with slick features that got pulled from Photoshop before release & somehow have never returned. I still wish we’d been able to shoehorn GPU-powered watercolor into Photoshop’s, er, venerable compositing engine, but so it goes. (A 15-year-old demo still lives at one of my best URLs ever, jnack.com/BlowingYourMindClearOutYourAss )

In any event, the Adobe Fresco team has just unveiled a raft of new features, including some trippy multicolor painting capabilities. Check it out:

Open-source AR face doodling, right in your browser

Back when I was pitching myself for the job I somehow got in Google AI’s Perception group, I talked a lot about democratizing access to perceptive tech to enable permissionless innovation. Not that I can take any credit for it, but I love seeing more of the vision become reality through tech the team has built: