Sadly (lulz-wise) it’s not an Apple “Nimitz” keyboard superglued to someone’s chest, but this little dingus is… interesting?
The world is your oyster! Er, we mean keyboard pic.twitter.com/LOrGQCAJyo
— Mashable (@mashable) July 10, 2019
No, for real. The Verge writes,
What does the computer interface of the future look like? One bet from Google is that it will involve invisible interfaces you can tweak and twiddle in mid-air. This is what the company is exploring via Project Soli, an experimental hardware program which uses miniature radar to detect movement, and which recently won approval from the FCC for further study.
But yes… Legos. See what you can make of this:
Here’s a pretty darn clever idea for navigating among apps by treating your phone as a magic window into physical space.
You use the phone’s spatial awareness to ‘pin’ applications in a certain point in space, much like placing your notebook in one corner of your desk, and your calendar at another… You can create a literal landscape of apps that you can switch between by simply switching the location of your phone.
One’s differing physical abilities shouldn’t stand in the way of drawing & making music. Body-tracking tech from my teammates George & Tyler (see previous) is just one of the new Web-based experiments in Creatability. Check it out:
Creatability is a set of experiments made in collaboration with creators and allies in the accessibility community. They explore how creative tools – drawing, music, and more – can be made more accessible using web and AI technology. They’re just a start. We’re sharing open-source code and tutorials for others to make their own projects.
This is pretty rad:
Robbie has duchenne muscular dystrophy, which has left him able to control only his eyes, head and right thumb joint. […] Bill Weis, a retired tech worker […] set up Robbie’s bed to be controlled by voice activation. While working on the bed, Bill had an epiphany: if he can control the bed this way, why not everything else in Robbie’s bedroom universe?
Check out the story of tech + kindness + grit:
Old Man Nack would’ve killed for this back in his designer days:
As Design Taxi writes,
“Material Theming” effectively fixes a core gripe of the original “Material Design”: that virtually every Android app looks the “same,” or made by Google, which isn’t ideal for brands.
The tool is currently available on Sketch, and you can use it by downloading the “Material” plugin on the app. Google aims to expand the system regularly, and will roll out new options such as animations, depth controls, and textures, next.
Help me, Bavarian Motor Works, you’re my only hope…
HoloActive Touch appears to float in air, and also provides actual felt, tactile feedback in response to interactions.
As for the tech used to make the interface feel somewhat physical, even though you’re just poking around in mid-air, we’ve heard it might be sourced from Ultrahaptics, a company whose whole mission is to make it possible to feel things including “invisible buttons and dials” when you want them to be tangible, and then not when you don’t.
Now they’re back, showing a slicker but shallower (?) version of the same idea:
Well, we’ll see. Hopefully there’s a lot more to the Adobe tech. Meanwhile, I’m reminded of various VR photo-related demos. After donning a mask & shuffling around a room waving wands in the air like a goof, you realize, “Oh… so I just did the equivalent of zooming in & showing the caption?!”
Who f’ing cares?
You know what would be actually worth a damn? Let me say, “Okay, take all my shots where Henry is making the ‘Henry Face,’ then make an animated face collage made up of those faces—and while you’re at it, P-shop him into a bunch of funny scenes.” Don’t give me a novel but cumbersome rehash, gimme some GD superpowers already.
But hey, they’re making a new Blade Runner, so maybe now Ryan Gosling will edit his pics by voice, and they’ll bring back talking cameras, and in the words of Stephen Colbert, “It’s funny because nothing matters.“