Back in the day (like, when Obama was brand new in office), I was intrigued by Microsoft’s dual-screen tablet Courier concept. Check out this preview from 2009:
The device never saw production, and some of the brains behind it went on to launch the lovely Paper drawing app for iPad. Now, however, the company is introducing the Surface Duo, and I think it looks slick:
Fun detail I’d never have guessed in 2009: it runs Android, not Windows!
The prices is high ($1400 and up for something that’s not really a phone or a laptop—though something that could replace both some of the time?), and people are expressing skepticism, but we’ll see how things go. Congrats to the folks who persevered with with that interesting original concept.
I’ve long joked-not-joked that I want better parental controls on devices, not so that I can control my kids but so that I can help my parents. How great would it be to be able to configure something like this, then push it to the devices of those who need it (parents, kids, etc.)?
The Looking Glass is powered by our proprietary 45-element light field technology, generating 45 distinct and simultaneous perspectives of three-dimensional content of any sort.
This means multiple people around a Looking Glass are shown different perspectives of that three-dimensional content—whether that’s a 3D animation, DICOM medical imaging data, or a Unity project – in super-stereoscopic 3D, in the real world without any VR or AR headgear.
[A] finger could be used to write legibly in the air without a touch surface, as well as providing input taps, flick gestures, and potentially pinches that could control a screened device from afar. Thanks to the magnetic sensing implementation, researchers suggest that even a visually obscured finger could be used to send text messages, interact with device UIs, and play games. Moreover, AuraRing has been designed to work on multiple finger and hand sizes.
Mark Coleran is a mograph O.G., about whose “Fantasy User Interface” (“FUI”) work for movies I used to write about a lot back at Adobe. It was fun listening to him & other designers share a peek into this unique genre of visual storytelling via Adobe’s great Wireframe podcast. I think you’ll enjoy it: