Category Archives: User Interface

Tab Groups

“Can I get that icon in cornflower blue…?”

Being a middle-aged man getting excited about tab management in a Web browser makes me a little queasy—but hey, I live in this stuff all day, so 🎉.

You can now group tabs in Chrome:

You can collapse the tab groups, and you can make the titles small:

 My pro tip is that you can use an emoji as a group name such as ❤️ for inspiration or 📖 for articles to read.

Hey, find joy where you can, amirite? 😌

After 10+ years of teasing, Microsoft’s dual-screen device arrives

Back in the day (like, when Obama was brand new in office), I was intrigued by Microsoft’s dual-screen tablet Courier concept. Check out this preview from 2009:

The device never saw production, and some of the brains behind it went on to launch the lovely Paper drawing app for iPad. Now, however, the company is introducing the Surface Duo, and I think it looks slick:

Fun detail I’d never have guessed in 2009: it runs Android, not Windows!

The prices is high ($1400 and up for something that’s not really a phone or a laptop—though something that could replace both some of the time?), and people are expressing skepticism, but we’ll see how things go. Congrats to the folks who persevered with with that interesting original concept.

Action Blocks make tasks more accessible for those with cognitive impairments

I’ve long joked-not-joked that I want better parental controls on devices, not so that I can control my kids but so that I can help my parents. How great would it be to be able to configure something like this, then push it to the devices of those who need it (parents, kids, etc.)?

Check out the gesture-sensing holographic Looking Glass

This little dude looks nifty as heck:

The Looking Glass is powered by our proprietary 45-element light field technology, generating 45 distinct and simultaneous perspectives of three-dimensional content of any sort.

This means multiple people around a Looking Glass are shown different perspectives of that three-dimensional content—whether that’s a 3D animation, DICOM medical imaging data, or a Unity project – in super-stereoscopic 3D, in the real world without any VR or AR headgear.

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[Vimeo]

AuraRing, a trippy ring + wristband combo gesture system

Hmm—AR glasses + smart watch (or FitBit) + ring? 🧐

VentureBeat writes,

[A] finger could be used to write legibly in the air without a touch surface, as well as providing input taps, flick gestures, and potentially pinches that could control a screened device from afar. Thanks to the magnetic sensing implementation, researchers suggest that even a visually obscured finger could be used to send text messages, interact with device UIs, and play games. Moreover, AuraRing has been designed to work on multiple finger and hand sizes.

[YouTube] [Via]

Google & Adobe team up on XD -> Flutter

I love seeing mom & dad getting along 😌, especially in a notoriously hard-to-solve area where I spent years trying to improve Photoshop & other tools:

Flutter is Google’s UI toolkit for developers to create native applications for mobile, web, and desktop, all from a single codebase. […]

XD to Flutter simplifies the designer-to-developer workflow for teams that build with Flutter; it removes guesswork and discrepancies between a user experience design and the final software product.

The plugin generates Dart code for design elements in XD that can be placed directly into your application’s codebase.

You can sign up for early access to the plug-in here.

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