Muse (HTML authoring) demo/Q&A Friday

Check it out:

In this Ask a CS Pro session, Muse PM Dani Beaumont will show you how Muse allows you to include arbitrary HTML code in your project. We’ll take a look at how you can easily add elements like Google Maps, YouTube videos, Facebook ‘Like’ buttons and such. We’ll even get a little more edgy and look at embedding Flash slideshows and blogs from platforms like Tumblr.

Friday, noon Pacific time (converter).

2 thoughts on “Muse (HTML authoring) demo/Q&A Friday

    1. You didn’t bother reading the article:
      “In Windows 8, IE 10 is available as a Metro style app and as a desktop app. The desktop app continues to fully support all plug-ins and extensions. ”
      The Metro-style app (think Tablets/Smart phones) does not support plugins, but the DESKTOP IE10 app does.
      As much as I applaud the adoption of HTML 5 (and reduction of the need for plugins), it can’t do all the things I use Flash to do. So I look at the exclusion of all plug-ins in the METRO-STYLE-app version of IE10 to be something of a downer and limitation as a designer. Fully excluding all plugins is somewhat chilling for creativity and productivity.
      Walled gardens are going up everywhere in mobile computing, driven by battery/performance needs, security and most of all the desire to control all revenue from a device (looking at you Apple App Store).
      Seems to me that MS needs Win8 to run on tablets and smart phones as efficiently as possible to compete with Apple’s iOS, and can’t have plugins (by anyone) eating battery life and cpu cycles. Totally understandable. In a perfect world the Flash Plugin would be so efficient it wouldn’t impact those things, but it does. I’m not a big fan of the Flash Plugin’s performance (looking at you Mac and Linux versions in particular), but Flash will be with us for a while on the desktop–even on Windows 8. Apple hasn’t gone as far as disallowing plugins with Safari on OSX, and Chrome even baked Flash right into the browser, so Flash will be around.
      Personally I’m curious to see what additional authoring tools Adobe comes up with for HTML 5 so I can gradually transition from .swf to html5 for the bulk of work that can be done in html5. The rest has to be .swf for a while.

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