I dreamt all last night, as I have many previous nights, about hanging out with Steve Jobs. As usual it was fascinating, combative, funny, and enlightening. As usual I wish I could remember more details. And as usual, I woke up, and it was just a dream.
I never did get to meet Steve. I’d see him in the grocery store or at a conference, but I never wanted to bother him. I thought I might meet him at the D3 conference, but no joy, and I made this little self-deprecating graphic to amuse my wife & friend (click to enlarge):
So it goes.
To all us perfectionists–would-be “unreasonable men”–Steve’s example was a beacon: it said that sweating “the tissue-thin difference between a thing done well and a thing done ill ” would matter. People would care.
When OS X 10.4 was announced, some Mac engineers visited Adobe to show the new features. One pointed at Dashboard’s analog-style clock: “Do you have any idea how hard it was,” he asked, “to make the quartz movement of the second hand measure up to Steve’s standard??”
Ironically, it was Steve’s example that caused me to pass on joining Apple. Back in ’06 Intel-based Macs had just shipped, and Mac customers were stuck with Photoshop running slowly in emulation mode. I spent all summer waging a crazy, unreasonable battle to launch the first (and so far only) public beta of Photoshop, bringing native performance to hundreds of thousands of Mac customers six months earlier than we could have otherwise. Yeah, working at Apple sounded great, but nothing was more important than seeing our mission through. The Photoshop team was willing to be crazy ones, and I couldn’t walk away from them. It remains my proudest achievement here.
I’ll close with the one mail I ever got from Steve. During the whole Flash/iPad controversy last year, many at Adobe questioned the wisdom of building iPad apps, or whether we’d even be allowed to ship them. I opted to bypass the bureaucracy & just ask the man himself. He replied,
“We’d love some kick-ass Adobe apps on the iPad… Hope this helps.”
It very much did, and I promised we would. The best tribute, the best thank-you I can devise for a great creator is to go out and create.
And so, back to that work.