One of the sleeper features making its debut in Photoshop CS3 Extended is its ability to interface with MATLAB, the number-crunching toolkit from Mathworks.  The capability was added for developers & technical users, but now it’s been turned to art.  Dr. Woohoo (aka Drew Trujillo) has created Color Combinatorics, integrating the two apps in pursuit of beautiful color harmonies.  He writes,

For me, it simply means that we can now ‘drive’ Photoshop by writing code in MATLAB while taking advantage of a *very* powerful engine with a superior supporting set of libraries (called ToolBoxes). Think of MATLAB as giving you the ability to write your own plug-ins for Photoshop.

You can check out a finished piece (9,261 sets of 3 colors) on Flickr, along with other interesting pieces.  Drew has written up a whole pile of notes on integrating Photoshop & MATLAB, so stop by his site to learn more.

Elsewhere in the world of interesting generative graphics:

  • Drew’s In The Mod project analyzes the works of famous painters, and it now lets you download color swatches in the Adobe Swatch Exchange format (compatible with Photoshop, Illustrator, and InDesign). [Via]
  • Robert Hodgin and the Barbarian Group, creators of the beautiful Magnetosphere, have turned it into a visualizer for iTunes.  It’s freely downloadable from their site.
  • Leon Hong has made some groovy bits using Processing.

0 thoughts on “Photoshop+Matlab=Art

  1. I work at a Scientific Research Institute and a lot of my clients work intensely with Matlab and other math applications. I was looking for more tutorials dealing with Adobe Photoshop CS3 Extended + MATLAB, but I was having a hard time finding tutorial resources on how to interface the two applications. I also wanted to find resources that talked more about possible applications between the two. I am not an Matlab expert by any means, but if I can figure out how to easily interface the two applications, I might be able to help expand my clients results with the two programs working together. I looked at Drew’s site and it was helpful to certain extent. I was just wondering if anybody had some good (hopefully free access) sites or even book resources that would help me learn more about the interplay between PS and Matlab

  2. I also work at research department and using matlab. I think that Ps + Matlab could be interesting.
    ¿Someone knows where to find information about how this combination work?
    Thank you.

  3. I see this post dates back to 2007… I’m not entirely sure how the interface of Adobe could work on Matlab but the image toolbox and to get basic functions such as size and image alterations are quite feasible on Matlab. Not entirely sure which one I enjoy the most for image manipulation but the difference is that you can draw on photoshop and in a nut shell what Matlab lacks like every other script based software (other than houdini) are that the drawings tools, restoration, sculpting and 3D rendering options as well as video and moving image digital capacity options are highly primitive. These issues I would like to ponder. As scientists or engineers we are not forced with an artistic flare in our image content, nor interested in obtaining an illustrious method with our data but as an artist and a designer I feel we are obliged to match the quality of a high end imaging industry with super real simulation effects where we can’t even make the difference when watching a movie or looking at a picture.

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