Check out Schnellebuntebilder studio’s eye-popping (and eye-quantizing/disintegrating) art:
Using custom software, they captured a live action actor with a Kinect 2, and convert him into a series of swirling cube particles and light rays, all in real time (see below). The team doesn’t explain how it works, but it looks like they modeled the actor beforehand and then mapped his particle-effect avatar onto the live action video.
Here’s a peek behind the scenes: