Heh—this looks rather brilliant:
Re:scam can take on multiple personas, imitating real human tendencies with humour and grammatical errors, and can engage with infinite scammers all at once, meaning it can continue any email conversation for as long as possible. Re:scam will now turn the tables on the scammers by wasting their time, and ultimately damage the profits for scammers.
Who says every day can’t be Halloween? Time to creep your ass on out:
For a character so realistically petrifying, you’ll be able to guess that a lot of effort went into bringing it to life. The ‘Demogorgon’ wasn’t just the work of digital effects; visual effects studio Aaron Sims Creative also created prototypes using 3D printers and manually painted the models to immaculate, creepy detail.
Heh—I’ve seen stuff like this done before, but props to Max Lanman for taking lifestyle marketing somewhere new. I love that the eBay link is http://bit.ly/luxuryisastateofmind, and that the car is now commanding a bid of $150,000!
I was really pleased to incorporate this After Effects-originated technology into Photoshop years ago, and now that it’s gone through a couple more generations of refinement (thanks in part to Character Animator), I’m excited to see that it’s now in Illustrator:
With Puppet Warp, you can now transform your vector graphics while maintaining an organic and natural look. You can reposition a character’s limbs or reshape an object. Puppet Warp is not limited to just animate objects, though—it works great on lettering and icons as well.
On today’s episode of Old Man Nack’s Software Woulda-Shoulda, I’d note the inordinate amount of time I spent lobbying fruitlessly for Illustrator & Photoshop to add properties panels of the sort you’d see in Macromedia apps—but who the hell cares, it’s here now:
The new Properties Panel shows you the controls you need, when you need them. It organizes all of your panels into one location so you can access them quickly and easily, resulting in a clean, clutter-free workspace.
“With Poly,” says Google AR/VR lead Clay Bavor, “our mission is to organize the world’s 3D information and make it universally accessible and useful.”
Poly lets you quickly find 3D objects and scenes for use in your apps, and it was built from the ground up with AR and VR development in mind. It’s fully integrated with Tilt Brush and Blocks, and it also allows direct OBJ file upload, so there’s lots to discover and use.
Check it out:
You’re frequently allowed to modify the models in case they don’t quite fit your needs, and you can share them as GIFs or explore them in VR viewers.
Remember Instagram hyperlapses—or if you’re nerdier, stabilization app Luma (acquired by Instagram)? Creator Alex Karpenko is back with Rylo, a $499 360º camera that promises great built-in stabilization & innovative software features. PetaPixel notes,
The second feature is called Follow, and that lets you track action with just a single tap on the app. The software will then adjust the orientation of the camera and keep the action in the frame.
Next up is Points, a feature which controls the camera’s perspective. Tapping on specific points of interest, Rylo will produce a smooth shot that “connects each of your points.”
Meanwhile Motorola has introduced the $299 moto 360 camera, a small pop-on addition to its phones that promises “360° photos and 4K video with 3D sound.” The size, immediacy of the phone connection, & ability to switch to the device’s regular cameras on the fly look pretty appealing.
Not to be left out, GoPro is introducing the Fusion, a $699 (relative) behemoth:
Its six onboard cameras can capture VR and non-VR in 5.2K resolution, with 360-degree audio. It also has an OverCapture feature that “punches out” a regular image from a spherical photo and onboard stabilization features allow for smooth capture. The Fusion works with the GoPro app and the camera is waterproof up to 16 feet.
[YouTube 1 & 2]
Back in the day Steve DiVerdi implemented 3D, physics-based brushes in Photoshop, then joined Google Photos. Now he’s back at Adobe working on VR video tech. Check out his demo of “Sidewinder,” which leverages a Google Jump VR rig to capture numerous images, then synthesize new views to enable more interactive nav (hard to describe, easy to grok when watched):