Over on the Lightroom Journal, Tom Hogarty has listed a wealth of Lightroom Plug-in Resources. Check it out to find tools for making prints, wrangling metadata, building great Web galleries, and more.
Over on the Lightroom Journal, Tom Hogarty has listed a wealth of Lightroom Plug-in Resources. Check it out to find tools for making prints, wrangling metadata, building great Web galleries, and more.
What’s really needed is a Pixel Bender Plug In :-).
a shame that it needs a third party plugin developer to get soft proofing into LR.
adobe seem to have only amateurs in mind….
i mean… honest… this is version 3.3… come on adobe.
What is really needed it full integration for third party plug-ins so that they can have their own palettes in Lightroom and work on the raw data and remain fully editable just like everything else in Lightroom. This is something that should have been in Lightroom 1.0.