Having pestered my Illustrator & NVIDIA friends about this for years (even playing matchmaker on intercontinental conference calls), I’m so pleased to see their collaborations starting to bear fruit. Now if you’re running a high-end NVIDIA GPU on Windows (Mac support hopefully coming soon, dependent on Apple & driver changes), you can speed up on-screen rendering by a factor of 10 or more:
The progress is encouraging, but I’m excited less about speeding up what’s possible today & more about enabling things one simply hasn’t been able to do—new kinds of brushing, live transforms, etc.—given previous performance constraints.
[YouTube]