…with bears! Courtesy of image references in Photoshop GenFill:
— Anna McNaught (@annamcnaughty) August 28, 2024
…with bears! Courtesy of image references in Photoshop GenFill:
— Anna McNaught (@annamcnaughty) August 28, 2024
I’ve been having a ball using the new Ideogram app for iOS to import photos & remix them into new creations. This is possible via their web UI as well, but there’s something extra magical about the immediacy of capture & remix. Check out a couple quick explorations I did while out with the kids, starting from a ballcap & the fuel tank of an old motorcycle:
More examples, riffing on a classic @TriumphAmerica fuel tank: pic.twitter.com/cZ5USqyGFN
— John Nack (@jnack) August 27, 2024
I love this level of transparency from the folks behind Photo AI. Developer @levelsio reports,
[Flux] made Photo AI finally good enough overnight to be actually used by people and be satisfied with the results… it’s more expensive [than SD] but worth it because the photos are way way better… Not sure about profitability but with SD it was about 85% profit. With Flux def less maybe 65%… Very unplanned and grateful the foundational models got better.
We’re arguably in something of a trough of disillusionment in the AI-art hype cycle, but this kind of progress gives reason for hope: more quality & more utility do translate into more sustainable value—and there’s every reason to think that things will only improve from here.
Flux, the new AI model, changes businesses (and lives)
It made https://t.co/1vEawpI5vb finally good enough overnight to be actually used by people and be satisfied with the results
All my improvements before helped but now it’s accelerating with Flux’s photo quality pic.twitter.com/BiAqi5BgnY
— @levelsio (@levelsio) August 21, 2024
Listen, I know that it’s a lot more seductive & cathartic to say “I f*cking hate generative AI,” and you can get 90,000+ likes for doing so, but—believe it or not—thoughtfulness & nuance actually matter. That is, how one uses generative tech can have very different implications for the creative community.
It’s therefore important to evaluate a range of risk/reward scenarios: What’s unambiguously useful & low-risk, vs. what’s an inducement to ripping people off, and what lies in the middle?
I see a continuum like this (click/tap to see larger):

None of this will draw any attention or generate much conversation—at least if my attempts to engage people on Twitter are any indication—but it’s the kind of thing actual toolmakers must engage with if we’re to make progress together. And so, back to work.
PS—This, always this:
This kind of foolishness soothes my soul. :-p
Some Chinese dudes imitating AI videos lol this is next level pic.twitter.com/LqB3O327Kr
— GioM (@theGioM) August 15, 2024
“Tell me about a product you hate that you use regularly.” I asked this question of hundreds of Google PM candidates I interviewed, and it was always a great bozo detector. Most people don’t have much of an answer—no real passion or perspective. I want to know not just what sucks, but why it sucks.
If I were asked the same question, I’d immediately say “Every car infotainment system ever made.” As Tolstoy might say, “Each one is unhappy in its own way.” The most interesting thing, I think, isn’t just to talk about the crappy mismatched & competing experiences, but rather about why every system I’ve ever used sucks. The answer can’t be “Every person at every company is a moron”—so what is it?
So much comes down to the structure of the industry, with hardware & software being made by a mishmash of corporate frenemies, all contending with a soup of regulations, risk aversion (one recall can destroy the profitability of a whole product line), and surprisingly bargain-bin electronics.
Despite all that, talented folks continue to fight the good fight, and I enjoyed John LePore’s speculative designs that reinterpret the instrument clusters of classic cars (from Corvettes to DeLoreans) through Apple’s latest CarPlay framework:
No, YOU’RE obsessed with instrument clusters pic.twitter.com/deE0YgAhGY
— John LePore (@JohnnyMotion) June 26, 2024
My old teammates have done some promising research on how to facilitate more interesting typesetting. Check out this 1-minute overview:
My friend Nathan has fed a mix of Schwarzenegger photos & drawings from Aesop’s Fables into the new open-source Flux model, creating a rad woodcut style. That’s interesting enough on its own—but it’s so 24 hours ago, and thus he’s now taken to animating the results. Check out the thread below for details:
Animating yesterday’s #FLUX woodcut Arnold using one of my favorite clips from the old soundboards
This uses Follow-Your-Emoji / Reference UNet in ComfyUI, which did a better job than LivePortrait.
Some comparison results in thread #aivideo pic.twitter.com/C9pgWgVJS5
— Nathan Shipley (@CitizenPlain) August 15, 2024
It’s wild that capabilities that blew our minds two years ago—for which I & others spent months on a waiting list for DALL•E, which demanded beefy servers to run—are now available (only better) running in your pocket, on your telephone. Check out the latest from Google:
Pixel Studio is a first-of-its-kind image generator. So now you can bring all ideas to life from scratch, right on your phone — a true creative canvas.9
It’s powered by combining an on-device diffusion model running on Tensor G4 and our Imagen 3 text-to-image model in the cloud. With a UI optimized for easy prompting, style changes and editing, you can quickly bring your ideas to conversations with friends and family.
3. Pixel Studio
Create anything you imagine with PixelStudio, a groundbreaking image generator powered by an on-device diffusion model. It’s your AI canvas. pic.twitter.com/oDBqkUfqOR
— EyeingAI (@EyeingAI) August 13, 2024
Days of Miracles & Wonder, as always…
Back when I worked on Google Photos, and especially later when I worked in Research, I really wanted to ship a camera mode that would help ensure great group photos. Prior to the user pressing the capture button, it would observe the incoming video stream, notice when it had at least one instance of each face smiling with their eyes open, and then knit together a single image in which everyone looked good.
Of course, the idea was hardly new: I’d done the same thing manually with my own wedding photos back in 2005, and in 2013 Google+ introduced “AutoAwesome Smile” to select good expressions across images & merge them into a single shot. It was a great feature, though sadly the only time people noticed its existence is when it failed in often hilarious “AutoAwful” ways (turning your baby or dog into, say, a two-nosed Picasso). My idea was meant to improve on this by not requiring multiple photos, and of course by suppressing unwanted hilarity.
Anyway, Googlers gonna Google, and now the Pixel team has introduced an interactive mode that helps you capture & merge two shots—the first one of a group, and the second of the photographer who took the first. Check out Marques Brownlee’s 1-minute demo:
The most interesting AI feature on the new Pixels IMO: “Add Me”
Full video: https://t.co/1jCauLsl2y pic.twitter.com/cWhZNLs4RO
— Marques Brownlee (@MKBHD) August 13, 2024
For more details, check out his full review of Google’s new devices.
That’s all well and good—but wake me when they decide to bring back David Hasselhoff photobombs:

Uizard (“Wizard”), which was recently acquired by Miro, has rolled out Autodesigner 2.0:
We take the intuitive conversational flow of ChatGPT and merge it with Uizard generative UI capabilities and drag-and-drop editor, to provide you with an intuitive UI design generator. You can turn a couple of ideas into a digital product design concept in a flash!
I’m really curious to see how the application of LLMs & conversational AI reshapes the design process, from ideation & collaboration to execution, deployment, and learning—and I’d love to hear your thoughts! Meanwhile here’s a very concise look at how Autodesigner works:
And if that piques your interest, here’s a more in-depth look:
I fondly recall Andy Samberg saying years ago that they’d sometimes cook up a sketch that would air at the absolute tail end of Saturday Night Live, be seen by almost no one, and be gotten by far fewer still—and yet for, like, 10,000 kids, it would become their favorite thing ever.
Given that it was just my birthday, I’ve dug up such an old… gem (?). This is why I’ve spent the last ~25 years hearing Jack Black belting out “Ha-ppy Birth-DAYYY!!” Enjoy (?!).
99% Invisible is back at it, uncovering hidden but fascinating bits of design in action. This time around it’s concerned with the art of movie title & poster design—specifically with how to deal with actors who insist on being top billed. In the case of the otherwise forgotten movie Outrageous Fortune:
Two different prints of the movie were made, one listing Shelley Long’s name first and the other listing Bette Midler’s name first. Not only that, two different covers to take-home products (LaserDisc and VHS) were also made, with different names first. The art was mirrored, so that the names aligned with the actors images.
One interesting pattern that’s emerged is to place one actor’s name in the lower left & another in the upper right—thus deliberately conflicting with normal reading order in English:

Anyway, as always with this show, just trust me—the subject is way more interesting than you might think.
Here’s your topical antidote to AI overload—a paper flipbook of some of the world’s greatest flipping (credit to The Flippist):
This is so cool @Simone_Biles pic.twitter.com/xnkpYPcbH9
— Emma Bailey #gymnastalliance (@MoominWhisky) August 3, 2024
I’m old enough to remember 2020, when we sincerely (?) thought that everyone would be excited to put 3D-scanned virtual Olympians onto their coffee tables… or something. (Hey, it was fun while it lasted! And it temporarily kept a bunch of graphics nerds from having to slink back to the sweatshop grind of video game development.)
Anyway, here’s a look back to what Google was doing around augmented reality and the 2020 (’21) Olympics:
I swear I spent half of last summer staring at tiny 3D Naomi Osaka volleying shots on my desktop. I remain jealous of my former teammates who got to work with these athletes (and before them, folks like Donald Glover as Childish Gambino), even though doing so meant dealing with a million Covid safety protocols. Here’s a quick look at how they captured folks flexing & flying through space:
View this post on Instagram
You can play with the content just by searching:

[Via Chikezie Ejiasi]
Man do I ever love these guys. Do yourself a solid and listen to this quick, accessible history covering the design of the ’68 games in Mexico City—one inexorably wrapped up in political conflict & civic design. It’s great.

…and other creative imaging tools, stat!
Google Research has devised “Alchemist,” a new way to swap object textures:

And people keep doing wonderful things with realtime image synthesis:
Happy mixing of decoder embeddings in real-time! Base prompt is ‘photo of a room, sofa, decor’ and the two knobs are ‘industrial’ and ‘rococo’. If you are wondering what is running there in the background… pic.twitter.com/5svyDy5C4e
— Johannes Stelzer (@j_stelzer) July 30, 2024
Always pushing the limits of expressive tech, Martin Nebelong has paired Photoshop painting with AI rendering, followed by Runway’s new image-to-video model. “Days of Miracles & Wonder,” as always:
Painting with AI in photoshop – And doing magic with Runways new Gen 3 image to video. This stuff is insane.. wow.
Our tools and workflows are at the brink of an incredible renaissance.
In this history books, this clip will be referred to as “Owl and cake” 😛
Seriously though,… pic.twitter.com/mIcJQNL3Ti
— Martin Nebelong (@MartinNebelong) July 30, 2024
Man, I’m old enough to remember rotoscoping video by hand—a process that quickly made me want to jump right out a window. Years later, when we were working on realtime video segmentation at Google, I was so proud to show the tech to a bunch of high school design students—only to have them shrug and treat it as completely normal.
Ah, but so it goes: “One of history’s few iron laws is that luxuries tend to become necessities and to spawn new obligations. Once people get used to a certain luxury, they take it for granted.” — Yuval Noah Harari
In any case, Meta has just released what looks like a great update to their excellent—and open-source—Segment Anything Model. Check it out:
Introducing Meta Segment Anything Model 2 (SAM 2) — the first unified model for real-time, promptable object segmentation in images & videos.
SAM 2 is available today under Apache 2.0 so that anyone can use it to build their own experiences
Details https://t.co/eTTDpxI60h pic.twitter.com/mOFiF1kZfE
— AI at Meta (@AIatMeta) July 29, 2024
You can play with the demo and learn more on the site:
Back when we launched Firefly (alllll the way back in March 2023), we hinted at the potential of combining 3D geometry with diffusion-based rendering, and I tweeted out a very early sneak peek:
Did you see this mind blowing Adobe ControlNet + 3D Composer Adobe is going to launch! It will really boost creatives’ workflow. Video through @jnack
— Kris Kashtanova (@icreatelife) May 14, 2023
A year+ later, I’m no longer working to integrate the Babylon 3D engine into Adobe tools—and instead I’m working directly with the Babylon team at Microsoft (!). Meanwhile I like seeing how my old teammates are continuing to explore integrations between 3D (in this case, project Neo). Here’s one quick flow:
Here’s a quick exploration from the always-interesting Martin Nebelong:
A very quick first test of Adobe Project Neo.. didn’t realize this was out in open beta by now. Very cool!
I had to try to sculpt a burger and take that through Krea. You know, the usual thing!
There’s some very nice UX in NEO and the list-based SDF editing is awesome.. very… pic.twitter.com/e3ldyPfEDw
— Martin Nebelong (@MartinNebelong) April 26, 2024
And here’s a fun little Neo->Firefly->AI video interpolation test from Kris Kashtanova:
Tutorial: Direct your cartoons with Project Neo + Firefly + ToonCrafter
1) Model your characters in Project Neo
2) Generate first and last frame with Firefly + Structure Reference
3) Use ToonCrafter to make a video interpolation between the first and the last frameEnjoy! pic.twitter.com/YPy32hoVDR
— Kris Kashtanova (@icreatelife) June 3, 2024
As I’ve probably mentioned already, when I first surveyed Adobe customers a couple of years ago (right after DALL•E & Midjourney first shipped), it was clear that they wanted selective synthesis—adding things to compositions, and especially removing them—much more strongly than whole-image synthesis.
Thus it’s no surprise that Generative Fill in Photoshop has so clearly delivered Firefly’s strongest product-market fit, and I’m excited to see Illustrator following the same path—but for vectors:
Generative Shape Fill will help you improve your workflow including:
- Create detailed, scalable vectors: After you draw or select your shape, silhouette, or outline in your artboard, use a text prompt to ideate on vector options to fill it.
- Style Reference for brand consistency: Create a wide variety of options that match the color, style, and shape of your artwork to ensure a consistent look and feel.
- Add effects to your creations: Enhance your vector options further by adding styles like 3D, geometric, pixel art or more.

They’re also adding the ability to create vector patterns simply via prompting:
Soon after Generative Fill shipped last year, people discovered that using a semi-opaque selection could help blend results into an environment (e.g. putting fish under water). The new Selection Brush in Photoshop takes functionality that’s been around for 30+ years (via Quick Select mode) and brings it more to the surface, which in turn makes it easier to control GenFill behavior:
The Selection Brush has arrived in @Photoshop! ✨
“Okay, but why the heck do I need yet ANOTHER selection tool?!”
Most traditional selection methods offer no control over the opacity of your selections.
Typically this wouldn’t matter, but after Generative Fill dropped, we… pic.twitter.com/C7WHuK4u2R
— Howard Pinsky (@Pinsky) July 23, 2024
My son recently noticed the sly, clever syncing of graffiti with the lyrics playing in the intro to Baby Driver. Check it out:
And although it’s tangential, this gave me an excuse to show him the great animated text in Stranger than Fiction:
AI-powered relighting & resyling is a hell of a drug!
Elias Artista (Senior Environment Artist at Bethesda Game Studios) will guide you step by step in this video:pic.twitter.com/vDCDooimXc
— Javi Lopez (@javilopen) July 19, 2024

Oh man, I wish I could say that my high school art career didn’t involve a whole bunch of these things, but OMG it sure did. :-p
I’m delighted to see that Magnific is now available as a free Photoshop panel!
WE HAVE LISTENED TO YOU.
Magnific plugin for Photoshop
We are launching one of the most requested features by professionals: the ability to use Magnific from within Photoshop!
LET’S GO! Step by step tutorial pic.twitter.com/Drhk99NcAt
— Javi Lopez (@javilopen) July 8, 2024
For now the functionality is limited to upscaling, but I have to think that they’ll soon turn on the super cool relighting & restyling tech that enables fun like transforming my dog using just different prompts (click to see larger):

I wish Adobe hadn’t given up (at least for the last couple of years and foreseeable future) on the Smart Portrait tech we were developing. It’s been stuck at 1.0 since 2020 and could be so much better. Maybe someday!
In the meantime, check out LivePortrait:
Some impressive early results coming out of LivePortrait, a new model for face animation.
Upload a photo + a reference video and combine them!
(these clips are from u/Choidonhyeon) pic.twitter.com/ZXJdI0sRqt
— Justine Moore (@venturetwins) July 6, 2024
And now you can try it out for yourself:
Realtime Live Portrait is live on @fal!
Play with demo here: https://t.co/0N14KGtaAw pic.twitter.com/eZl8WsWVMY
— Jonathan Fischoff (@jfischoff) July 16, 2024
And how & why did he create the font to begin with? Here’s a rather charming little look behind the scenes:
Being able to declare what you want, instead of having to painstakingly set up parameters for materials, lighting, etc. may prove to be an incredibly unlock for visual expressivity, particularly around the generally intimidating realm of 3D. Check out what tyFlow is bringing to the table:

You can see a bit more about how it works in this vid…
…or a lot more in this one:
Years ago Adobe experimented with a real-time prototype of Photoshop’s Landscape Mixer Neural Filter, and the resulting responsiveness made one feel like a deity—fluidly changing summer to winter & back again. I was reminded of using Google Earth VR, where grabbing & dragging th
Nothing came of it, but in the time since then, realtime diffusion rendering (see amazing examples from Krea & others) and image-to-image restyling have opened some amazing new doors. I wish I could attach filters to any layer in Photoshop (text, 3D, shape, image) and have it reinterpreted like this:
New way to navigate latent space. It preservers the underlying image structure and feels a bit like a powerful style-transfer that can be applied to anything. The trick is to… pic.twitter.com/orFBysBpkT
— Johannes Stelzer (@j_stelzer) July 15, 2024
Pretty cool! I’d love to see Illustrator support model import & rendering of this sort, such that models could be re-posed in one’s .Ai doc, but this still looks like a solid approach:
3D meets 2D!
With the Expressive or Pixel Art styles in Project Neo, you can export your designs as SVGs to edit in Illustrator or use on your websites. pic.twitter.com/vOsjb2S2Un
— Howard Pinsky (@Pinsky) July 11, 2024
Heh: András István Arató—aka Hide The Pain Harold, the wincing king of stock photography—seems like a genuinely good dude. Here he narrates his story in brief:
New tech from my old Google teammates makes some exciting claims:
Using Magic Insert we are, for the first time, able to drag-and-drop a subject from an image with an arbitrary style onto another target image with a vastly different style and achieve a style-aware and realistic insertion of the subject into the target image.
Here is a demo that you can access on the desktop version of the website. We’re excited by the options Magic Insert opens up for artistic creation, content creation and for the overall expansion of GenAI controllability. pic.twitter.com/HhbfrEfXZH
— Nataniel Ruiz (@natanielruizg) July 3, 2024
Of course, much of the challenge here—where art meets science—is around identity preservation: to what extent can & should the output resemble the input? Here it’s subject to some interpretation. In other applications one wants an exact copy of a given person or thing, but optionally transformed in just certain ways (e.g. pose & lighting).
When we launched Firefly last year, we showed off some of Adobe’s then-new ObjectStitch tech for making realistic composites. It didn’t ship while I was there due to challenges around identity preservation. As far as I know those challenges remain only partially solved, so I’ll continue holding out hope—as I have for probably 30 years now!—for future tech breakthroughs that get us all the way across that line.


Check out this striking application of AI-powered relighting: a single rendering is deeply & realistically transformed via one AI tool, and the results are then animated & extended by another.
Style Transfer + Relight + Upscale + Luma (key frames) = pic.twitter.com/i7FujiZ5P1
— Javi Lopez (@javilopen) June 29, 2024
Meanwhile Krea has just jumped into the game with similar-looking relighting tech. I’m off to check it out!
announcing Scene Transfer.
create new scenes in seconds with perfect light and color consistency.
free for everyone. pic.twitter.com/JxYff4NZrP
— KREA AI (@krea_ai) July 5, 2024
I love the rich detail that Steve Cutts packs into every frame of this bleak rendering of our screen-addicted world:
And if that’s not quite enough a mood for ya, try “Happiness”:
Honestly I’ll be kinda sad when this kind of madness gets “fixed”:
Gymnastics is the Turing test of video generation models pic.twitter.com/cOhmUJjI2m
— Deedy (@deedydas) July 2, 2024
May we live in interesting times…
Dall-E on biblically accurate gymnastics — pic.twitter.com/mKKxdS0HGv
— Deedy (@deedydas) July 2, 2024
Wandering alone around the campus of my alma mater this past weekend had me in a deeply wistful, reflective mood. I reached out across time & space to some long-separated friends, and I thought you might enjoy this beautiful tune that’s been in my head the whole while.
Man, what I wouldn’t have given years ago, when we were putting 3D support into Photoshop, for the ability to compute meshes from objects (e.g. a photo of a soda can or a shirt) in order to facilitate object placement like this.
Days of Miracles & Wonder, as always…
Infinite seamless mega meme mashup
Keyframes were used to seamlessly transition between 20 memes w/ audio @LumaLabsAI Audio on pic.twitter.com/9jzbMDUDp2
— Blaine Brown (@blizaine) June 29, 2024
Here’s a micro tutorial on how to create similar effects:
Here’s how to morph memes using Dream Machine’s new Keyframe feature. Simply upload two of your favorite memes, write a prompt that describes how you’d like to transition between them, and we’ll dream up the rest. https://t.co/G3HUEBEAcO #LumaDreamMachine pic.twitter.com/yNaRhERutn
— Luma AI (@LumaLabsAI) June 29, 2024
Heh—we’re way beyond Not Hotdog now. Alexander Reben writes,
“Silly AI Label Maker” [is] a mode of the “Conceptual Camera” developed as part of my artist residency at @openai
Tired: Using generative video to animate memes.
Wired: Using it to insert phantom “friends” into your wedding memories!
I threw our 15-year old wedding photo into Luma’s Dream Machine just to see what happens. I’m thoroughly amused. pic.twitter.com/TIEVK6gCuf
— Howard Pinsky (@Pinsky) June 15, 2024
Well, it doesn’t create animated results, but it can work perhaps surprisingly well on regions in static shots:
Generative Fill isn’t available for moving videos just yet, but Photoshop can handle stationary clips quite well pic.twitter.com/e8GGGdomrC
— Howard Pinsky (@Pinsky) June 19, 2024
It can also be used to expand the canvas of similar shots:
“But can videos be EXPANDED in @Photoshop?!”
Sound up! pic.twitter.com/hyeoJs9Bse
— Howard Pinsky (@Pinsky) June 20, 2024
Much amaze, wowo wowo:
This Lego machine can easily create a beautiful pixelart of anything you want! It is programmed in Python, and, with help of OpenAI’s DALL-E 3, it can make anything!
DesignBoom writes,
Sten of the YouTube channel Creative Mindstorms demonstrates his very own robot printer named Pixelbot 3000, made of LEGO bricks, that can produce pixel art with the help of OpenAI’s DALL-E 3 and AI images. Using a 32 x 32 plate and numerous round LEGO bricks, the robot printer automatically pins the pieces onto their designated positions until it forms the pixel art version of the image. He uses Python as his main programming language, and to create pixel art of anything, he employs AI, specifically OpenAI’s DALL-E 3.
Fun! You can grab the free browser extension here.
* right-click-remix any image w/ tons of amazing AI presets: Style Transfer, Controlnets… * build & remix your own workflows with full comfyUI support * local + cloud!
besides some really great default presets using all sorts of amazing ComfyUI workflows (which you can inspect and remix on http://glif.app), the extension will now also pull your own compatible glifs into it!
The tech, a demo of which you can try here, promises “‘imitative editing,’ allowing users to edit images using reference images without the need for detailed text descriptions.”

Here it is in action:
兄弟们,这个牛P
MimicBrush:通过模仿参考图像对目标图像选定区域自动进行局部编辑
也就是你可以选择图片中的某个部分(比如一个人的衣服、背景等),然后选择一个你喜欢的参考图片。
MimicBrush会根据参考图片的样子自动修改你选择的部分,让它看起来像参考图片中的那样。… pic.twitter.com/8wVy2hPgW3
— 小互 (@imxiaohu) June 18, 2024
Good grief, the pace of change makes “AI vertigo” such a real thing. Just last week we were seeing “skeleton underwater” memes with Runway submerged in a rusty chair. :-p I’m especially excited to see how it handles text (which remains a struggle for text-to-image models including DALL•E):
Being able to render text has also been incredibly fun to play with pic.twitter.com/Y12ZvLm6I8
— Cristóbal Valenzuela (@c_valenzuelab) June 17, 2024
Hey man, it’s Monday. 🙂 Enjoy some silly but well executed VFX:
Wtf! pic.twitter.com/mdT5YgAn97
— LA CUEVA DEL CINÉFILO (@Tibu696) June 15, 2024
I’m really digging the simple joy in this little experiment, powered by Imagen:
1 Prompt. 26 letters. Any kind of alphabet you can imagine. #GenType empowers you to craft, refine, and download one-of-a-kind AI generated type, building from A-Z with just your imagination.
Watch our Creative Lab teammates @trudypainter and @soybean_gx demo this latest… pic.twitter.com/rr6FIoEg2f
— labs.google (@labsdotgoogle) June 12, 2024
Here’s a bit of fun enabled by “weedy seadragons on PVC pipes in a magical undersea kingdom” (click to see at full res):

I’m super eager to try this one out!
It is a highly scalable and efficient transformer model trained directly on videos making it capable of generating physically accurate, consistent and eventful shots. Dream Machine is our first step towards building a universal imagination engine and it is available to everyone now!
Unleash your inner monster maker: Monster Camp by @monster_library pic.twitter.com/HyH56WyvAr
— Luma AI (@LumaLabsAI) June 12, 2024