Photoshop PM Bryan O’Neil Hughes discusses techniques to achieve opposite effects.
Simulating shallow depth of field [Note: this is a talk, not a tutorial]:
Flexible sharpening via Smart Objects:
Photoshop PM Bryan O’Neil Hughes discusses techniques to achieve opposite effects.
Simulating shallow depth of field [Note: this is a talk, not a tutorial]:
Flexible sharpening via Smart Objects:
Well, the shallow depth of field was an interesting talk, but I wouldn’t call it a tutorial. You have to pay for the tutoring part of that segment. 🙂
[Yeah, sorry–I’ve clarified that. –J.]
The first bait was a little annoying ;), I really wanted to know the new CS6 feature for shallow depth of field. I guess I will have to google it now.
Just clarification, the first talk from Brian on the depth of field was nice, just that not showing the new simple CS6 interface to accomplish it was frustrating.
Quick info 🙂 nice thank you for sharing it, i tried to instal psd cs6 but it not works. idk whats wrong with it, is it just a beta version?