Category Archives: Uncategorized

PS CS5 demo, Q&A next Tuesday in SF

The San Francisco chapter of the Advertising Photographers of America is hosting a demo event next Tuesday:

LEFTSPACE, 2055 Bryant, San Francisco

6:00 PM Members (& Guests) Only Networking Social Hour

Special CS5 Cool Features Presentation from 7:00 to 9:00 PM

  • Featuring Bryan O’Neil Hughes, Adobe Photoshop Product Manager
  • Free Raffle – One extremely lucky winner will receive a copy of CS5 !
  • Free Admission, but before April 23, you must RSVP: info@apasf.com
  • Event is for APA members only, but each member can also bring 1 guest

Ask a Creative Suite Pro Your Questions on Thursday

On Thursday Adobe Creative Suite evangelists Greg Rewis (Web), Jason Levine (video/audio), and Terry White (print, photo, etc.) will be hosting a live chat. Terry writes,

This special Q&A session will take place Thursday, April 22th @ 11 AM PDT (2 PM EDT (GMT-4). and it will take place via Adobe Acrobat Connect Pro. Here’s the URL: http://my.adobe.acrobat.com/askcspro

Sign on as a GUEST with your real name. While there is no pre-registration required, this session will be limited to 100 attendees. So it’s first come, first served. I advise you to log in 15 minutes before the 11 AM start time as we plan to start on time.

CS5 on Tuesday at SJ Photoshop User Group meeting

The San José Photoshop User Group is meeting on Tuesday evening. Event organizer Dan Clark writes,

Now that Adobe has announced CS5, we can tell you more about the upcoming meeting. Bryan O’Neil Hughes, the Photoshop Product Manager, will show Photoshop CS5, including the new Camera Raw, Content Aware Fill brush, new painting brushes, new HDR controls, Puppet Warp tool, and much more.

We’ll have pizza and drinks at 6:30, and the meeting will start at 7:00, in the Park Conference Room of Adobe Systems’ East Tower, 321 Park Avenue, San Jose. To park underneath the Adobe building, use the Almaden Avenue entrance, under the East Tower. If the security guard at the parking entrance asks for an Adobe contact, use Bryan O’Neil Hughes’s name. He’s our contact there (as well as a Photoshop Product Manager).
Please feel free to forward this email to anyone you know who might be interested. If they would like to be on our email list, have them respond to: dan@weinberg-clark.com.

Hughes talks JDI today at 1:30PM Eastern

Scott Kelby writes,

Just a quickie: We’ve got Bryan O’Neil Hughes, Photoshop Product Manager, as a call-in guest on our 1:30 PM EDT free Photoshop CS5 Webinar, and he’s going to be talking about Adobe’s JDI (Just Do It) initiative to enhance and improve existing features in Photoshop to make our daily lives easier (and there are a TON of JDI’s in CS5).

Bonus: Scott notes, “We’re giving away another free upgrade to CS5 on today’s show, so don’t miss it!”

Photoshop CS5 Ask-A-Pro live this Thursday

My colleagues Julieanne Kost and Bryan O’Neil Hughes will be holding a live Q&A via Twitter this Thursday at noon Pacific (time zone info). Borrowing from the Facebook page:

Now that Photoshop CS5 has officially been revealed, the Twitterverse is brimming with questions. Now is your chance to have your Photoshop CS5 questions answered LIVE on Twitter by Bryan O’Neil Hughes, Photoshop product manager, and Julieanne Kost, Adobe digital imaging evangelist.

Simply follow Photoshop on Twitter, and on Thursday, April 15, from noon to 1 p.m. PDT, tweet your questions to @Photoshop. Be sure to include the #AskAPro hashtag so we can answer your questions.

A tablet demo too far

I find this concept demo both beautiful & technically impressive:

I have a very hard time thinking, however, that this represents the future of magazine publishing–any more than that such rich short films would take over the magazine world via CD-ROMs.
Sure, hardware’s better and the delivery pipe is fatter, but the cost of producing something visually beautiful & creative remains (and will remain) much higher than shoving text into a template. When moving content online, publishers often trade dollars for pennies, and even high profile sites grind out content for a pittance (e.g. I’ve read that Gawker pays its writers $12 per post).
Then there’s the question of audience demand–especially in terms of increased willingness to pay. If people want this kind of richness, why isn’t it all over the Web right now? I worked on rich, interactive narratives on Urban Desires, a side venture at my old Web agency, more than 10 years ago. All that graphical cleverness came and went, replaced by simple content management systems that enable quick sharing of text & images.
Thinking that tablets will change everything makes me remember an article in The Onion’s Our Dumb Century, ostensibly written in the late 40’s. It breathlessly trumpeted how the new marvel of television would revolutionize society for the better (“Every man a professor!”)–not like that tawdry, shallow radio and those filthy newspapers and books. No, this time everything would be different… It was a great satire of dotcom hype in ’99 and remains a good corrective to tablet hype in ’10.
Believe me, I’m very excited about tablets (counting the days), and I think you’ll really dig how forthcoming Adobe tools will make it much easier (and thus more cost-effective, and thus more plausible) to add richness to content. I just think we’d do well to keep our expectations realistic.

If you're still on CS1 and want to upgrade, now's a good time

If you own a product from the first generation of the Creative Suite (e.g. Photoshop CS, released in 2003) and want to be able to upgrade it to a more recent version, now’s a good time to pull the trigger.
I’m not hinting about the possible timing of future releases. I am noting, however, that Adobe introduced a “three versions back” policy a couple of years ago. That means that you can upgrade from CS, CS2, or CS3 to the current version (CS4). When the current version goes up by one, so will the cutoff for upgrades. Therefore if you’re holding onto a copy of CS and may want to upgrade it at some point, well, you shouldn’t wait too long.

Lasers, Russell Brown, & you (this summer)

Adobe’s own Russell Brown is planning a 1.5-day, hands-on course teaching advanced painting tips and techniques using the newest version of Adobe Photoshop. The course runs June 5-6 in conjunction with the HOW Design Conference in Denver, CO:

This inspirational event is designed for graphic designers, art directors, and creative directors looking for creative new ways to use Adobe Photoshop in their projects. Photographers might enjoy this event as well and should definitely consider taking this class. Take note, this is not a good class for a beginning user of Photoshop.

This class will be focused on advanced painting techniques found in the latest version of Photoshop. There will also be some basic use of Adobe Illustrator in class for those who are interested in avatar mask experimentation. If learning how to use all the new creative brushes, textures and presets in Adobe Photoshop sounds interesting, then this is the class for you!

I’m planning to be there, so I hope to see you in person.

Happy 10th birthday to InDesign

Hard as it is to believe, Adobe InDesign is celebrating a decade of shaking up the world of design & publishing. Hats off to the team for having the skills, guts, and fortitude to build such a powerful, game-changing application–and on their behalf, thanks to all the customers who’ve made ID a success. Check out the 10th anniversary site to see in interactive timeline, favorite tips from designers, and more.

Oh, and now photographer/designer Ricky Trickartt crafted this great little birthday cake:

Excellent stuff, Ricky; thanks. [Via his Flickr stream]

Update: See also this superfly cake from the Twin Cities InDesign User Group.

What motivates you (besides sandwiches)?

A few weeks ago I visited the nearby Googleplex to hear a talk from Daniel Pink, author of Drive: The Surprising Truth About What Motivates Us. His talk is well worth a listen, maybe as background during lunch:

Oddly enough, I make a cameo around the 2:30 mark. I was already a touch nervous about whether it was entirely legit for me to attend, despite being invited by friend & Google employee Marc Pawliger. I’d also heard Daniel on NPR talking about experiments in which subjects had to solve problems on the fly (e.g. how do you stick a box of candles to the wall?)–and of course Google is known for testing people.
Getting immediately called before the audience, therefore, was nerve wracking: Oh my God, these people are going to figure out I’m an impostor, I’m going to eat it on some stupid puzzle, and I’m going to make Adobe look bad by extension. Fortunately, however, the worst that awaited me was some Cheetos (at the expense of a free meal in the vaunted Google cafeteria).
As I say, the talk is worthwhile, and I’ll comment more soon on Autonomy, Mastery, and Progress, especially as I’ve faced my own struggles recently. [Thanks to Marc for hosting me, Google for posting the video, and of course Daniel for the sandwich.]

Lynda.com iPhone app offers mobile PS training

You can put training for Photoshop, Lightroom, and other Adobe apps in your pocket via the new Lynda.com iPhone app. According to the site,

Courses are often divided by chapters, and within chapters, there are individual tutorial movies. These are all listed in order on the course page. Start watching a course by tapping the first tutorial movie title, and the movie will start to play. Once it is over, move on to the next movie.

For links to other Photoshop-training-on-iPhone resources, please see my previous post.

Print and ePublishing Conference coming to Seattle in May

Longtime layout and publishing expert David Blatner brought the upcoming Print and ePublishing Conference he’s organizing to my attention, and I’m passing along the news in case it’s up your alley:

Join the world’s top InDesign experts and the Adobe InDesign team, May 12-14 in Seattle for the InDesign event of the year! Find answers and valuable insight on the topics publishing for eBooks, print, interactive documents, and more! Be inspired by fresh ideas and new products. Includes 1-day pre-conference tutorials, then 2-day multi-track conference.

  • InDesign CS “X”*: What to Expect
  • Boosting efficiency with InDesign’s automation features
  • Best practices for a cross-media workflow
  • Creating and managing ePub and Kindle documents
  • Working with Photoshop, Illustrator, Dreamweaver, and Flash
  • XML, XSL, and You

I’ve really had just a glimpse myself, but I can at least tell you that the InDesign team has been working hard on some very slick stuff.

Photoshop Tennis art + my commentary now online

I had a ball narrating yesterday’s bout of Photoshop–er, Layer–Tennis. All ten quick rounds are now online (note the little 1-10 nav bar on the right just below the image). I was pleased to make fun of hipsters & Sun Tzu, quote my two-year-old & AJ Soprano, and reference Joy Division & Danzig. (You’ll see.)
Many thanks to hosts Jim Coudal & team, and to competitors Khoi & Nicholas, for a great time. (Coincidentally, given the subject matter of Khoi’s final volley, I was wearing the perfect shirt at the time, featuring a skull shooting lasers out of its eyes.)

Check out 20th Anniversary Photoshop Tennis live today

Layer tennis–the popular online sport where designers lob a file back and forth, tweaking and riffing on one another’s work–originated as “Photoshop tennis,” and today designers Khoi Vinh (design director of NYTimes.com) & Nicholas Felton will play a special Photoshop-only match. I’ll be providing running color commentary. Here’s my match preview.
The match starts today at 3pm Eastern Standard Time (noon in California), so grab a free ticket. I hope to see you there.
J.

Video: The creators of Photoshop look back (and forward)

After 20 years, Adobe Creative Director Russell Brown sits down with Photoshop co-creators Thomas & John Knoll as well as original Photoshop PM Steve Guttman. If nothing else, check out the 1990 demo (from a much hairier Russell on the morning talk circuit) that kicks things off.
Excellent stuff, guys. From all of us who’ve been touched by Photoshop all these years, thanks for sharing, and for all you did & continue to do.

Photoshop 20th anniversary podcast, more

  • Bryan O’Neil Hughes & I got our drink on with Deke McClelland & Colleen Wheeler, foolishly recording the results for a special Martini Hour 20th Anniversary Podcast.
  • PhotoshopNews features a gallery of historic Photoshop splash screens, including various once-secret beta screens.
  • Check out the Photoshop app icon over time. I still remember how much I liked the 3.0 icon when it arrived, and how disappointed I was when 4.0 dropped back to black and red. (In fact, replacing it may be how I learned to copy/paste icons on the Mac.) To date, no single post on this blog has generated even as many comments as the CS3 icons.

ps_icons.jpg

Photoshop turns 20! Come celebrate with us.

Wow–time flies when you’re becoming a verb, eh?

It’s kind of overwhelming to realize that as of today, Adobe has been shipping Photoshop for twenty years. I’m at a loss to give any kind of proper overview, though I’ll try to do so soon. In the meantime:

We’re having a bit of a bash in San Francisco tonight, and you can join us live. The webcast starts tonight at 7:30 pm Pacific Time (10:30 EST).

Coincidentally, and related in the sense of how much the interaction language of Photoshop has become second nature, reader Ryan Hakes passed along this fun “Cooking with Photoshop” video:

Hope you can join us tonight.

Adobe is “sabotaging” HTML5??

In a word, bullshit.

Apple Insider–via an article whose writer can’t be bothered even to spell the names of several participants (Ian Hickson, Dave McAllister) correctly, to say nothing of doing other fact checking–accuses Adobe of saying one thing (that it supports the development of HTML5 and other standards) while working to delay & destroy those standards. Wow–so lurid, it must be true!!

Um, no. Here’s a clarifying comment from Adobe rep Larry Masinter:

No part of HTML5 is, or was ever, “blocked” in the W3C HTML Working Group — not HTML5, not Canvas 2D Graphics, not Microdata, not Video — not by me, not by Adobe.

Neither Adobe nor I oppose, are fighting, are trying to stop, slow down, hinder, oppose, or harm HTML5, Canvas 2D Graphics, Microdata, video in HTML, or any of the other significant features in HTML5.

Claims otherwise are false. Any other disclaimers needed?

There are some things that are wrong with the spec I’d like to see fixed. There are some things that are really, really, wrong with the process that I’d like to improve.

I’ve been working on web standards since the beginning of the web in the early 90s, and standards for even longer; long before I joined Adobe. My opinions don’t come from Adobe, and I don’t get approval or direction. I hate to see decades of work on web architecture messed up in the short-term interest of grabbing control of the web platform for a few vendors to own. If you think that position doesn’t match what you imagine Adobe’s position is, well, I’m glad Adobe’s planning to support HTML5 in its products.

As for the HTML standards process: I’ve worked in scores of standards groups in IETF and W3C, as well as a few others here and there, and I’ve never seen anything as bad as this one, with people abusing their official positions to grandstand and promote proprietary advantage. I’ve blogged some about this, but I’d rather fix things along.

I think progress of HTML5 in W3C could be faster if the subsections on graphics and metadata could (if not now, then eventually) be moved to separate subgroups focused on those topics. The organization of work in W3C is determined by the “charters” of working group and the “scope” of he charters, so saying work is “out of scope” even if you are marking a snapshot of the (already published) documents as “Working Draft”, means you might rewrite the “Status of This Document” section to say that it might move. That’s what I was asking for, in the somewhat stilted language of “objection”.

If you want to know who is sending in technical objections, you can see the working group mailing list at http://lists.w3.org/Archives/Public/public-html/. And if you want to see more of my opinions, I’m also on the W3C Technical Architecture Group (TAG) and post there a lot, see http://lists.w3.org/Archives/Public/www-tag/; the TAG often discusses HTML5.

Any more questions about my opinion? My email address should be easy to find.

I should note that I’m not involved in Adobe’s relationships with these standards bodies. Others with more direct involvement will likely share more detail soon. In the meantime, I’m posting this for two reasons:

  1. A number of people have posted angry, accusatory comments here & via my Twitter feed, demanding an explanation.
  2. I’m angry and depressed about the total ignorance/laziness of online “journalists” and the sheer credulity of their readers. For God’s sake, guys, do the most rudimentary due diligence before you start defaming people who’ve devoted their entire careers to the advancement of standards. Have enough respect for your profession to take the impact of your words seriously.

Addendum: Here are some comments from an HTML WG member, Shelley Powers, who is not affiliated with Adobe:

I’m a member of the HTML WG, but I’m not speaking for the HTML WG, or W3C. I’m only expressing my opinion, and what I know to be facts. I’m also not an employee of Google, Adobe, Apple, Microsoft, or any other company (I’m a writer, for O’Reilly).

There is no truth to this rumor. The posting here is inaccurate. Grossly inaccurate I would add.

This was an issue that has been under discussion, off and on, on the publicly accessible HTML WG for months. It has to do with scope and charter, not the specifications themselves. The Adobe representative to the HTML WG registered his concerns about the fact that the HTML WG is working on specifications that push, or exceed the group’s charter. This includes Microdata, RDFa-in-HTML, and the 2D Canvas API.

Adobe is not blocking any specification. There are dozens of issues that are “blocking” HTML5, if you want to use that term, of which I’m responsible for many at this time. Technically the HTML5 specification can’t advance to Last Call status until these issues are resolved. However, the W3C management can override my issues, and the issues of any individual or company. No one company can block the advancement of any specification without the concurrence of the W3C leadership.

All of these issues are based on improving all of the specifications, including HTML5 and Canvas. it’s unfortunate that the HTML5 editor, who is also the Google representative to the HTML WG introduced such wild, and unfounded speculation, causing harm not only to the Adobe representative, but distracting all of us from the work of finishing the HTML5 and other specifications.

I would hope that people would seek to get confirmation before posting unfounded accusations.

Sneak peek: Future Photoshop masking technology

In this brief demo, Photoshop PM Bryan O’Neil Hughes shows off some new selection technology that offers better edge detection and masking results in less time–even with tricky images like hair:

(You can see it in higher resolution on Facebook.)
Hopefully this helps explain why we put the Extract filter out to pasture in CS4.
[Update: See also another great mask made with Photoshop :-). (Via Steven Johnson)]

iPhone icon PSD template; SF meeting tomorrow

Sebastiaan de With has created a pixel-perfect icon template for iPhone/iPad development. “It’s made up entirely of shape layers and layer effects,” he writes, “and should be completely pixel-accurate.” [Via]
Speaking of using Photoshop & iPhone development, the San Francisco Photoshop User Group is meeting tomorrow (Thursday) night starting at 6:30, with a focus on mobile development:

Marine Leroux of Bamboudesign Inc. will showcase how easy it is to design iPhone apps efficiently with Photoshop. Through a step by step method combined with tips for smart user experience design, she’ll guide you from sketching an app interface to designing it in Photoshop, building libraries and template files to expedite the design process. She’ll define Apple’s design requirements and the workflow between design, development, and publishing of an iPhone app to the App Store.

"Ask an Adobe Engineer": RetouchPRO LIVE with Chris Cox

Well known (infamous? :-)) Photoshop brainiac Chris Cox will be appearing on the RetouchPRO LIVE this Saturday:

Although Chris Cox posts regularly in the Adobe support forums, many of you probably have never heard of him. But every single one of you has a favorite Photoshop feature that he is largely responsible for. Sometimes it seems there’s not an area of Photoshop that Chris hasn’t either written from scratch or vastly improved.

On the next RetouchPRO LIVE, Chris will answer questions from the audience about Photoshop’s history, future, and innermost workings.

And we’ll be watching his desktop live, so he can show examples while he explains how Photoshop works.

Saturday, January 30, 4pm CST (see link for other time zones). See the site for details and ticket sales.

Type-n-Walk ('n Not Die)

It’s sobering, though unsurprising, to hear that “distracted walking” due to cellphones now routinely lands people in the emergency room. Being a nervous parent who yet can’t help getting bored while his toddler relocates the umpteenth pile of wood chips at the park, I’m always afraid of becoming a cautionary tale: The Guy Whose Kid Fell Down A Well While Dad Tweeted or something.

Now Type-n-Walk proposes a novel (if only partial) solution–a video feed of the real world that runs underneath your text:


[Via Michael Coleman]

Batch-creating PNGs or CMYK JPEGs from Photoshop

If you’ve ever wishes that Photoshop’s Image Processor script offered the ability to create PNG and/or CMYK JPEG files, you’re in luck: scripter Mike Hale has modified the script to add these options. Thanks, Mike. [Via Jeff Tranberry]
For what it’s worth, we’re trying to implement more features via scripting for exactly this reason: if you want something to work differently, you don’t have to wait on Adobe to change it. Instead, if you’re willing to learn a little JavaScript (or bribe someone who knows it), you can get what you want more quickly.