The new VR filmmaking tools that enabled “Rogue One”

iPad + strapped-on Vive controller = realtime shot-composing! Check out these interesting homebrew tools:

Kottke writes,

In this video, we see a couple more tools the team used to facilitate the making of the film. The first is a VR video game of sorts that ILM built so that Edwards could move a virtual camera around in a virtual set to find just the right camera angles to capture the action, resulting in a process that was more flexible than traditional storyboarding.

The second tool jumped around a virtual set — a complete digital model of Jedha City — and rendered hundreds of street views from it at random. Then the filmmakers would look through the scenes for interesting shots and found scenes that looked more “natural” than something a digital effects artist might have come up with on purpose — basically massively parallel location scouting.

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[YouTube]

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