Monthly Archives: April 2012

The CS2->CS6 upgrade window remains open, but barely

Photoshop PM Jeff Tranberry addresses upgrade questions on the Photoshop team blog:

Question: Can I upgrade to CS6?

Yes. Owners of a CS5 or CS5.5 qualify for upgrade pricing to CS6.

There is a special offer – good through the end of the year- which allows CS3 & CS4 owners an opportunity to upgrade to CS6.

Owners of CS2 have one last chance if they purchase CS5 from a reseller in the next 30 days (to receive a free upgrade to CS6).

 
Check out the rest of Jeff’s post for other useful Q&A.

Giant pixel-art animation on 5-story LCD glass

“The thing is, I can’t figure if it’s the fish that are cooling me out, or all those uncut diamonds in the bottom of the tank, there.” (Wait, that’s something else.) Check out Patterned by Nature, “a 10 ft. wide by 90 ft. long sculptural ribbon that winds through a five story museum atrium and is made of 3600 tiles of LCD glass. Animations are created by independently varying the transparency of each piece of glass.”

[Via]

Lightroom 4.1 adds HDR toning, improved defringing

Check it out:

  • Lightroom 4.1 RC2 now includes the ability to process HDR TIFF files.  (16, 24 or 32-bit TIFF files)  This can be quite useful if you have merged multiple exposures into a single 32-bit image using Photoshop’s HDR Pro.  Using the new basic panel controls can be a very effective and straightforward method of achieving an overall balance across the tonal range.
  • Additional Color Fringing corrections have been added to Lightroom 4.1 RC2.  Please see this blog post for additional details.

Photoshop CS6: What's in it for photographers?

A. TONS.

I’m sure you already know about Camera Raw 7, and you’ve probably seen bits about selective blurring & adaptive wide-angle lens correction–but what about Skin-Aware Masking, smarter Auto Curves, 64-bit Bridge, an improved Print dialog, and more?  Check out this comprehensive overview from photographer & Photoshop PM Bryan O’Neil Hughes.

On a related note, photographer & author Martin Evening has posted a great in-depth piece on DP Review covering extreme contrast edits in Lightroom 4 and ACR 7.  I love being able to get more of the benefits of HDR from a single frame, and without introducing garish haloes.

 

Generating CSS from shapes in Fireworks

According to the Fireworks CS6 new features page, you can “Save time by cleanly extracting CSS elements and values (such as color, font, gradient, and corner radius) using the new CSS Properties panel.” Check it out:

 

Would you find this kind of support valuable in Photoshop? How would you rate it compared to, say, improved slicing or sprite generation?  (Speaking of the latter, here’s how Fireworks CS6 does CSS sprites, as well as jQuery mobile theme skinning.)

Illustrator CS6 is now a 64-bit Cocoa app

You can now use all the RAM on your system–great if you’re working with big, complex files. Other highlights include:

Gaussian blur received special attention and has been specifically optimized in CS6. As a result, other effects with operations that depend on Gaussian blur have also been enhanced, so you’ll see performance improvements in both drop shadows and inner glows. […]

You’ll notice a nimble, lively touch when you work with multiple artboards and threaded text. Creative tools such as the Bristle Brush have been optimized for both speed and efficiency so you can work fluidly, even when you generate immensely complex designs composed of hundreds of overlapping transparent paths.

And it’s not just Adobe saying it. Here’s Jean-Claude Tremblay writing for CreativePro.com:

It feels as if Illustrator has been re-energized… Modifying these effects in Preview mode is almost in real time. This speed increase and better reliability might not be the sexiest features, but at the end of a day, I’ll be glad I can do more and faster.

The reworked UI also offers efficiency tweaks, including inline editing of layer names (yeah!) and keyboard navigation of font lists.

Adobe subscriptions massively lower the barrier to entry

Yesterday, if you didn’t own Photoshop, the cost of getting started was $700.

Today it’s $20*.

Yesterday if you didn’t own the Master Collection, the cost was $2,600.

Today it’s $50–or if you own a CS3 or later app, just $30 (!).

Yesterday if you wanted to reach tablets via Adobe’s Digital Publishing Solution, the cost was $400 per publication.

Soon it’ll be free, for unlimited publications, once you subscribe to Creative Cloud.

This is a very big deal.

 


 

Adobe’s now willing to take a lot less money from you up front.  Why?  Because we think we’ll be able to extend Creative Suite apps to a lot of people who couldn’t afford them previously, and because we think you’ll keep coming back as our offerings get better & better.  That’s good for you & good for Adobe.

We don’t want to sell you something once and say goodbye; we want to earn your business again & again. And with what we have in development, we feel confident we will.

 

*Details:

  • You can subscribe to any CS app for $20/mo. with a one-year commitment, or you can get them all (plus tons of publishing services & storage) for $50/mo. (same commitment).
  • If you prefer to go month-to-month (no commitment), the prices are $30 & $75/mo., respectively.
  • And through August 31 existing Adobe customers can get in on full Creative Cloud membership for $30/mo (one-year commitment; applies to the first year).

 

Adobe Creative Cloud, nicely encapsulated

From Time’s Harry McCracken:

With Creative Cloud, your fifty bucks a month gets you everything in every version of Creative Suite, plus Lightroom (the cool photo management/editing program), Edge (HTML5 web editing) and Muse (code-free website building), plus Photoshop Touch and other apps for the iPad and Android. These are still conventional desktop applications, not browser-based services, but you’re entitled to download as many of them as you like at any time. […]

You’re always entitled to the newest version of all the programs, and Adobe says that it’s going to start rolling out features continuously rather than waiting for sweeping upgrades every couple of years.

That last little bit is key.  I’ll say more about it soon.

MBA's: Come join the Revel team

The Adobe Revel team is hiring a summer intern with a passion for photography to work on this exciting, transformative product. Job responsibilities include:

  • Defining the next version of Revel
  • Understanding the market and customers
  • Structuring experiments and research to forge ahead in uncharted territory
  • Driving the definition of features, working with the experience design and engineering teams
  • Defining metrics for success to guide further feature development across multiple releases per year

Check out the job listing page for more info: MBA Product Manager Intern for Adobe Revel (14949). [Via Sumner Paine]

"The World's Most Downloaded Man"

Frustrated by a growing lack of respect in the ad world for original work, Brazilian photographer Fernando Martins of the Câmera Clara Photography Studio travels to Copenhagen to meet with the World’s Most Downloaded Man: A handsome, 6’3″ Danish stock photography model named Jesper Bruun who has been seen “in more places than the Olympic torch.” [Via]

It’s more interesting in concept than in execution, maybe, but I love that it actually happened.

[Via Zorana Gee]

Adobe Revel 1.2 adds Retina support & more

The latest rev of Adobe’s mobile photo editing & sharing platform makes a number of improvements, including:

 

 

In addition, the team writes,

If you already tried Revel in the past and want try these new features, we have great news for you! Anyone with an expired trial as of April 12 has ANOTHER 30-days to try Revel. To restart your trial, simply get the latest version from the app store, sign-in, and start another complimentary 30 day subscription.

Happy shooting,
J.

Sneak Peek: Gradient strokes in Illustrator CS6

From the simple (e.g. adding a sheen to the edge of an iOS button) to the ambitious (check out that motorcycle!), gradients in paths can be amazingly useful:

I’ve been (im)patiently awaiting this one for years. Combining transparency with gradients, plus reshaping strokes via the Width tool (introduced in CS5) and Pencil is incredibly powerful. You can create some amazingly subtle shaded regions using just vectors.
I think gradient strokes will go a long way to democratizing the power that’s lingered in AI’s potent but often inscrutable Gradient Mesh tool, and I can’t wait to see & show more.

Would you go to the "design gym" with me?

I’m a sucker for companionship & social pressure. I used to hit the gym several times a week with a friend, and our friendly competition left me strong & feeling great. Then he moved away and I’ve largely turned into a wad of cookie dough.

Lots of apps & services exist to help to help people stay honest & to support one another’s diet & exercise. (Peer pressure can be a wonderful thing.)  Meanwhile I’ve seen years of advice that designers should commit to making something new every day, I haven’t yet seen one that

  • pings you with a daily (or weekly, etc.) challenge
  • provides assets or a theme to build upon
  • lets you see & comment on others’ work
  • provides a rewards system (highest rank, possibly prizes, etc.)

 

So, hypothetically, let’s say Photoshop Touch said “Today’s 5-minute challenge: Create the most interesting thing you can using just these elements…,” let you upload your work, and then vote on others’ creations. Would you do it?  I think you might–but only if the rewards were enticing enough.  It’s like brushing your teeth, doing sit-ups, etc.: you make things part of your routine if they make you stronger, fitter, richer.  Could we help you practice your skills & become those things?

The iPad GUI PSD: Now ready for Retina, CS6

Hats off to the guys at Teehan+Lax for serving the design/Photoshop community with this great app creation resource. “It’s based on iOS 5.1,” they write, “and includes hundreds of Retina assets available natively on the platform.”

Because Photoshop CS6 is such a big step forward for interface designers, the new file requires use of the CS6 beta:

This time around we executed the file in Adobe’s latest release, Photoshop CS6 (currently still in beta). It’s a free download right now and, in my humble opinion, one of the best releases of Photoshop to date. Its perfect pixel snapping, grouped layer styles and a few other features enabled us to create the assets with more accuracy, yet remain remarkably editable. We highly recommend it, not just so you can use this file, but so that you support great software releases like this.

Check out the iPad GUI PSD (Retina Display) at Teehan+Lax.

Adobe Shadow release 2 now available

From the team:

Adobe Shadow Labs Release 2 is now available on Adobe Labs.

We’ve been thrilled and encouraged by the amazing responses we’ve gotten to Shadow! We’ve been busy working on the next version, and believe that Adobe Shadow Labs Release 2 addresses almost all of the issues that you’ve been telling us about.

Read on for details, and don’t forget that they’re doing a live demo/Q&A today at noon Pacific.

 

What should we talk about?

I’ll be speaking at the RE:DESIGN/UX conference in San Francisco on Tuesday, May 1. It should be a really interesting show, featuring a lot of savvy designers & creative directors. Each session lead speaks for about 10 minutes, followed by 30-40 minutes of group discussion.  Here’s my idea in brief:

TheFuture of Creation

Everyone’s a maker; everyone’s a sharer.  Great design software costs a buck.  When things are common, we value them less. (No one celebrates breathing.) How do we keep creation special?  Let’s talk about what it all means to designers & their tools.

Is that a conversation you’d find interesting? Feedback & ideas are most welcome.

Photoshop CS6 in Seattle next Monday

Photoshop PM Stephen Nielson will be presenting CS6 at Adobe Seattle on Tuesday the 17th Monday the 23rd [please note change of date]:

Photoshop CS6 is one of the biggest releases yet, and there is truly something for everyone. The team has been working hard on new features like Blur Gallery, new Content-Aware tools, the Mercury Graphics Engine, new and re-engineered design tools, and so much more!

We’ll have pizza at 6:30, and the meeting will start at 7:00.

 

Slicy exports PSDs as separate icons

Slicy reads your Photoshop layers, using their names to turn them into separate images for app or Web site.  According to the Mac App Store page:

To turn PSD elements into images for the Web and for Apps, simply name your layer groups once and let Slicy do its magic. Bye bye, “Save for Web/Devices”. Hello, boost in productivity and creativity!

Designers and Developers, rejoice — exporting is no longer a workflow killer. Name layer groups like the files you want to create, and Slicy will extract them individually. Enjoy complete freedom to move, obscure and even hide these named layer groups without affecting the extracted images.

Perfect for Web graphics and App development — Export to PNG, TIFF, JPG or ICNS. Don’t waste your day flattening or separating elements for slightly easier slicing. Design in context, rename your groups and let Slicy do the heavy lifting.”

 

I really haven’t tested the app & can’t vouch for its image quality relative to Save for Web, but its drag-and-drop simplicity is very nice. If you use it I’m curious to hear your thoughts. [Via Keith Lang]

Adobe Shadow demo/Q&A this Friday

Noon Pacific:

Come learn about Adobe Shadow, a new preview and inspection tool for web designers and developers who care about how their sites look on devices. See a demo of Shadow in action, and take the opportunity to ask questions of the Shadow team, and hear where the team is headed with future versions of Shadow. Join Archna Panwar, who focuses on Shadow’s testing strategy, for this guide through the present and exciting future of Adobe Shadow.

In case you haven’t yet seen Shadow, check out this very brief demo:

Adobe's working on blending modes for HTML

“The better the web, the better tools we can build, and the happier our customers.”

Remember how Adobe’s been working to bring ultrafast image filters to HTML? “More like this, please,” wrote John Gruber.

Well, okay then: now Adobe’s helping bring Photoshop-style blending modes to HTML. The work can enable more beautiful, flexible pages & higher fidelity hand-off from design tools like Photoshop & Illustrator.

A couple of years ago we heard that “CSS is the new Photoshop.” It’s a deliberate overstatement, but the underlying point is true: One can make more & more graphically rich, flexible elements using just markup, not bitmaps. We find that exciting for customers & for the future of Adobe tools.

[Via Narciso Jaramillo]

A ride on the Space Shuttle's booster

Boom:

From the upcoming Special Edition Ascent: Commemorating Space Shuttle, a movie from the point of view of the Solid Rocket Booster with sound mixing and enhancement done by the folks at Skywalker Sound. The sound is all from the camera microphones and not fake or replaced with foley artist sound. The Skywalker sound folks just helped bring it out and make it more audible.

"Rear Window," Remixed

“I dissected all of Hitchcock’s Rear Window and stiched it back together in After Effects,” writes Jeff Desom. “I stabilized all the shots with camera movement in them. Since everything was filmed from pretty much the same angle I was able to match them into a single panoramic view of the entire backyard without any greater distortions. The order of events stays true to the movie’s plot.”

[Via Felix Baum]

Ask A Pro Friday: Best practices for tablet publishing

Demo/Q&A at noon Pacific Friday:

How are you going to author your Digital Publishing Suite content so that it looks good on both the new iPad and on earlier versions? Join Colin Fleming, Adobe Digital Publishing Evangelist, for an Ask a CS Pro session on Friday. Adobe has just updated their guidance on authoring Digital Publishing Suite for the new iPad, and Colin will demonstrate many of these techniques in this session. He will cover:

  • Layout design for flexible publishing
  • Handling interactive content for two resolutions
  • Building folios for “renditions”

Imaging geniuses: Photoshop wants you

If you’d like to develop amazing tech like Content-Aware Fill & bring it to millions of people, the Photoshop team may have a job for you.  They’re looking for an experienced imaging engineer to fill the role of Senior Computer Scientist (req. #13612).

I love working with brainiacs like this, and we have a great track record or productizing research (off the top of my head in the last couple of revs of Photoshop: Content-Aware Fill, Content-Aware Scale, advanced blurring, improved sharpening, Puppet Warp, Auto-Align/Auto-Blend Layers, adaptive wide-angle lens correction, and more).  I think you’d really enjoy working with the Photoshop team to put cutting-edge ideas into practice.

Photoshop CS6 demo/Q&A tomorrow

Friday’s demo/Q&A (recorded here) was a hit, and more than 400 people have already RSVP’d for this session at noon Pacific on Thursday:

Downloaded Photoshop CS6 beta and got questions? Join Sr. Product Manager Bryan O’Neil Hughes this Thursday, 4/5 for a LIVE demo! He’ll take you on a tour of the new features and share expert tips and tricks. If you have any specific questions for Bryan about the beta, leave a comment below – you may see it answered during the demo session! Sign in as a guest for a special tour of the new features and some expert tips and tricks.