Google researchers Ira Kemelmacher-Shlizerman, Brian Curless, and Steve Seitz have been working with University of Washington folks on tech that promises “30fps in 4K resolution, and 60fps for HD on a modern GPU.”
Our technique is based on background matting, where an additional frame of the background is captured and used in recovering the alpha matte and the foreground layer.
Check it out:
See the PDF, abstract, and GitHub repo for details.
GitHub repo link shows broken for me, this link works: https://github.com/PeterL1n/BackgroundMattingV2