11 thoughts on “Video: Using 3D stock objects in a Photoshop scene

  1. This is awesome, I will definately try this. I have not used the 3d tools in Cs4 much but I am going to get into it now that I have Cs5(extended). I am waiting on the software folks to update (NIK,OnOne, etc). Everyone so far has told me about a month on the upgrades.

  2. Cool but a little bit of dishonesty in the video. That’s probably about a 800 pixel image. NOT a poster. Unfortunately PS can barely (if at all) handle 3D at the actual resolution/size required for a poster – at least in my experience. If you’re making web “posters” go for it.

  3. Have you tried CS5 on such a system?
    300dpi at that size – is that always necessary? Printing through an inkjet for a poster I would expect 240 or possibly even 180 to be plenty but perhaps you have another output method that always needs 300?

  4. This isn’t BS – everything he shows I have been able to reproduce, albeit on a slower machine. The problems I’ve encountered to date are 3D models with too much detail (fail) and the serious lack of animation controls on the timeline (keyframe interpolation similar to AE). Importing these 3D layers into AE is a joke since lighting controls are fixed in PS and interaction with AE’s 3D planes is non-existent.
    Adobe has a long ways to go to make any real 3D progress in either PS or AE. They need to get their act together in either app or the way the two talk to each other and give us at least a usable work-around to this crippled workflow for animation/motion graphics folks!

  5. CS5 – Yes.
    No need to bicker about poster resolution. Try to do what the guy in the video did at page size and 300 dpi. Let me know how it works out.

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