Use Google’s AR face tech to build cross-platform effects

Look Ma, no depth sensor required.

People seem endlessly surprised that one is not only allowed to use an iPhone at Google, but that we also build great cross-platform tech for developers (e.g. ML Kit). In that vein I’m delighted to say that my team has now released an iOS version (supporting iPhone 6s and above) of the Augmented Faces tech we first released for ARCore for Android earlier this year:

It provides a high-quality, 468-point 3D mesh that lets users attach fun effects to their faces — all without a depth sensor on their smartphone. With the addition of iOS support rolling out today, developers can now create effects for more than a billion users. We’ve also made the creation process easier for both iOS and Android developers with a new face effects template.

Here’s a quick overview from my teammate Sam:


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